Special Abilities
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Unique
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Order 66
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Flight
(Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Greater Mobile Attack
(Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
Commander Effect
Allies with Order 66 that end their moves within 6 squares of this character can move 2 extra squares at the end of their turns.