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Commander Effects

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Showing 151 - 200 of 705 Commander EffectsPrevious123456...15Next
* Commander Cost Commander Effect
Rebel General Solo 49 Details Unique allies within 6 squares gain Long Shot 10.
Rebel Princess Leia, Rebel Commando 19 Details Unique Rebel allies within 6 squares get +10 Damage while this character is wounded.
Rebel Princess Leia, Rebel Hero 14 Details Whenever a follower within 6 squares defeats an enemy, it may immediately move 2 squares. This move does not provoke attacks of opportunity and does not prevent the use of extra attacks.
Rebel Princess Leia, Hoth Commander 19 Details Whenever a non-Unique ally would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points.
Imperial Major Maxmilian Veers 12 Details Whenever a non-Unique follower within 6 squares is missed by an attack, it can immediately move 2 squares.
Imperial Darth Vader, Dark Jedi 55 Details Whenever an allied character without a Force rating gets a natural 1 on any roll, that character is defeated and all other allies without a Force rating get +2 Attack. (These bonuses stack.)
Republic Bail Organa 29 Details Whenever one or more allies whose names contain Alderaan Trooper combine fire with another ally whose name contains Alderaan Trooper, the attacker gets +10 Damage.
Republic Republic Commando Training Sergeant 30 Details Whenever one or more allies with Order 66 combine fire with another character with Order 66, the attacker gets +10 Damage. Allies with Order 66 and Grenades 10 instead gain Grenades 30.
Yuuzhan Vong Czulkang Lah 137 Details Yuuzhan Vong allies who start their move within 6 squares gain Charging Assault +10. Allies whose names contain Lah get +4 Attack and +10 Damage.
Yuuzhan Vong Prefect Da'Gara 37 Details Yuuzhan Vong allies whose names contain Scout gain Firejelly.
Yuuzhan Vong Warmaster Nas Choka 60 Details Yuuzhan Vong followers may move 2 additional squares as a part of their movement.
Fringe Tyber Zann 31 Details Zann Consortium allies gain Merciless 10.
Republic Commander Rex and Ahsoka Tano 70 Details 501st allies gain Commander Hunter and Greater Mobile Attack.

An ally whose name contains Anakin Skywalker, Jedi gains Force Renewal 1, Acrobatic and Shien Style.
Republic Imperial Clone Commando Instructor 25 Details 501st trooper allies gain Squad Cover.
Fringe Lando Calrissian, Galactic Entrepreneur 19 Details A character named C1-10P "Chopper" may be in your squad regardless of faction.
Sith Mandalorians Darth Maul, Death Watch Overlord 45 Details A character whose name contains Savage Opress may be in your squad regardless of faction.

Death Watch followers within 6 squares get +4 Attack and +10 Damage.
Rebel Bail Organa, Father of the Rebellion 20 Details A Medium ally whose name contains Leia gains Aggressive Negotiations.
Old Republic Forn Dodonna, Fleet Admiral 14 Details After setup, before initiative is determined, if your opponent's squad contains at least five more characters than yours, Old Republic allies without a Force rating gain Damage Reduction 10 until the end of the skirmish.

Yuuzhan Vong Yun-Ne'Shel Priest 13 Details After setup, choose a Unique Yuuzhan Vong follower. That character gains Avoid Defeat.
Fringe Hunt Saboteur 14 Details After setup, choose an ally. When the chosen ally is attacked by an enemy that has an ability whose name contains Hunter or Assassin, the ally gains Evade for the rest of the turn.
Rebel Crix Madine, SpecForce Commander 23 Details After setup, SpecForce allies can immediately move up to their speed. SpecForce allies gain Opportunist.
Yuuzhan Vong Eminence Harrar 24 Details All characters adjacent to this character automatically fail saves.
New Republic Lando Calrissian, New Republic Liaison 32 Details All pilots in your squad also count as followers for purposes of commander effects from New Republic allies that specify pilots, or from commanders whose name contains Wedge.

When a Unique pilot in your squad attacks an enemy that is within 6 squares of another pilot in your squad, the enemy gets -4 to saves for the rest of the turn.
Republic Clone Lieutenant Jesse 27 Details Allied 501st troopers gain Squad Maneuver.
Republic Mace Windu, Lightning Squad Leader 50 Details Allied ARF Troopers and AT-RTs gain Charging Fire and Mobile Attack.
Fringe Sugi 33 Details Allied Bounty Hunters gain Close-Quarters Fighting.
Rebel Major Bren Derlin 18 Details Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad.


Non-Unique allies whose names contain SpecForce, Hoth, or Commando gain Squad Assault and Squad Cover.
Imperial Snowtrooper Officer 12 Details Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad.

Allies within 6 squares whose names contain Snowtrooper gain Squad Firepower.

Imperial commanders gain Pathfinder.
Fringe Thrawn, Chiss Emissary 59 Details Allied Chiss characters gain Satchel Charge and Counterstrike
Fringe Raynar Thul (Unuthul) 38 Details Allied Killiks gain Recon and Relay Orders.
Mandalorians Skull Squadron Officer 26 Details Allied Mandalorian Protectors gain Greater Mobile Attack.
Old Republic Vanguard 40 Details Allied Old Republic soldiers and troopers are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad.

Allied Old Republic soldiers and troopers within 6 squares gain Squad Cover (+4 Defense while 3 allies with the same name as this character are within 6 squares).
Fringe Benthic, Partisan Lieutenant 19 Details Allied Partisans gain Independent Outfit for the rest of the skirmish.

Allied Partisan commanders and Pirate commanders gain Defensive Stance +2.
Fringe Arvo Norstag, Pirate King 30 Details Allied Pirate commanders gain Willing to Serve.

For the rest of the skirmish, allies with Slave ignore the movement requirements of Savage and are subject to commander effects.

At the start of their turn, Pirate allies may move two spaces. This does not count as movement for their turn.
Imperial The Client 25 Details Allied troopers and lower-cost allied Bounty Hunters get +4 Attack and +10 Damage against Bounty Hunters.

Adjacent allied troopers gain Bodyguard.
Republic Chief Tarfful 37 Details Allied Wookiees get +2 Speed. At the end of this character's turn, 1 non-Unique Wookiee may make an immediate attack at +4 Attack and +10 Damage.
Separatists Dr. Nuvo Vindi 12 Details Allies gain Breath Mask.
Imperial Imperial Grand Admiral Thrawn 27 Details Allies gain Cunning Attack.

At the end of this character's turn, 2 Imperial allies within 6 squares of this character who are the same size may switch positions.
Mandalorians Mandalore on Basilisk War Droid 49 Details Allies named Basilisk War Droid get +4 Attack and +10 Damage against adjacent enemies.
Imperial Captain Phasma 27 Details Allies named First Order Stormtrooper within 6 squares gain Merciless 10 and Ruthless.

Whenever an allied First Order trooper gets a natural 1 on any roll, that character is defeated and all other allied First Order troopers get +2 Attack. (These bonuses stack.)
Separatists Muun Guard Colonel 15 Details Allies named Muun Guard gain Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round).
New Republic Streen 33 Details Allies named Dathomiri Witch within 6 squares gain Force Renewal 1.
Fringe Saurin GenoHaradan Liaison 19 Details Allies named GenoHaradan Assassin gain Twin Attack when attacking adjacent enemies.

At the end of this character's turn, 1 adjacent GenoHaradan follower may move up to 8 squares if it begins and ends that move on low objects.
Old Republic Kana Terrid, Jedi Apprentice 24 Details Allies named Old Republic Soldier within 6 squares gain Double Attack.

Allies named Jedi Sentinel; Gnost-Dural, Jedi Master; or Satele Shan, Hero of Alderaan gain Stealth and Twin Attack for the rest of the skirmish.
New Republic Dathomiri Clan Mother 20 Details Allies named Rancor or Dathomiri Witch can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.)
Sith Sith Eternal Sergeant 28 Details Allies named Sith Eternal Trooper within 6 squares of an ally named Sith Eternal Lance Corporal gain Double Attack.
Fringe Vornskr Alpha 26 Details Allies named Vornskr gain Indiscriminate and Swarm +4.
Fringe Unkar Plutt 18 Details Allies whose name contains Thug gain It's a Trap! and Mighty Swing.
Republic New Republic Old Republic Antarian Ranger Captain 20 Details Allies whose names contain Antarian Ranger within 6 squares gain Sniper and Squad Firepower.
New Republic Eelysa, Jedi Master 35 Details Allies whose names contain Barabel or Sebatyne gain Force Renewal 1 and Greater Mobile Attack.
Showing 151 - 200 of 705 Commander EffectsPrevious123456...15Next


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