Special Abilities
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Droid (Immune to critical hits; not subject to commander effects)
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Machinery (Industrial Repair removes damage from this character)
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Emplacement (Cannot move or be moved. Set up anywhere on your half of the battle map.)
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Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Droid Coordination (If 2 or more droid allies combine fire on the same attack, the attack gets +10 Damage and cannot be prevented or redirected.)
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Disciplined Leader (This character's commander effect cannot be suppressed)
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Fire Control (Non-Unique Droid allies get +4 Attack)
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Droid Brain (When this character is defeated droid followers cannot combine fire for the rest of the skirmish and gains Short Sighted. (this character must attack the nearest enemy character if it can) If this character is in the same squad as a character named Viceroy Nute Gunray when it is defeated then all allied droid characters are also considered activated this round.)
Commander Effect
Droids are subject to this effect: Separatist Droid allies are considered to be within range of Allies Commander Effects
"This computer, located on an orbiting command ship or station, allowed the droid control program to instantly relay information and orders from unit to unit no matter where they were on the planet."
12/24/2013 9:41:52 PM (Updated: 8/16/2014 12:43:59 PM)
12/24/2013 10:48:35 PM
4/16/2014 4:29:28 PM
4/16/2014 6:04:14 PM
8/16/2014 1:55:46 AM (Updated: 8/16/2014 2:25:08 AM)
8/16/2014 2:48:02 AM
8/16/2014 9:47:48 AM
8/16/2014 9:48:56 AM
8/16/2014 12:39:37 PM (Updated: 8/16/2014 12:48:11 PM)
8/16/2014 12:49:14 PM
8/16/2014 4:11:24 PM