Special Abilities
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Unique
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Speed 4 (Can move only 4 squares and attack, or 8 squares without attacking)
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Light Spirit (Ignores characters and terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target, the nearest enemy, or adjacent. Not subject to commander effects. Does not provide cover. At the start of the skirmish, choose a Unique allied character with a Force rating. That ally gains Force Renewal 1 and Mettle while within 4 squares of this character. This character is defeated if the chosen ally is defeated. An enemy within 6 squares can spend 1 Force point to defeat this character; save 11. This effect replaces that enemy's attacks.)
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Advanced Force Drain (Replaces attacks: range 4; target enemy character with a Force rating loses 1 Force point and this character gains 1 Force point)
Force Powers
Commander Effect
Allies with a force rating start with + 1 Force point.
2/4/2014 7:00:25 PM
2/4/2014 7:00:45 PM (Updated: 2/4/2014 7:01:07 PM)
2/4/2014 7:02:42 PM (Updated: 2/4/2014 7:03:41 PM)
2/5/2014 4:54:01 AM (Updated: 2/5/2014 3:14:31 PM)
2/5/2014 2:00:40 PM (Updated: 2/5/2014 4:11:45 PM)
2/6/2014 5:33:05 PM
2/6/2014 6:48:14 PM
2/7/2014 2:22:38 PM