RegisterDonate Login

Side effects may include: nausea, heartburn, and Aing Tii flow-walking.

Hit Points: 300
Defense: 13
Attack: 17
Damage: 40
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: ConnorKenobi
Created: 6/1/2014
Updated: 6/1/2014

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Melee Reach 5 (This figure treats figures up to 5 squares away as if they were adjacent.)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Monster (Considered Savage. Immune to Empathy and commander effects, regardless of what it might say.)
  • Colossal (Large and smaller characters may occupy squares on this character's base and are considered adjacent. Low objects and Large and smaller characters do not provide cover against this character's attack. Ignores movement costs to enter squares containing difficult terrain, low objects, and trenches. Never has cover. Cannot benefit from Bodyguard or Draw Fire.)
  • Stomp (Whenever this character moves, any characters occupying squares on his base or squares he moves into are immediately defeated. Characters can avoid this effect with a save of 6.)
  • Crush (Low cover and difficult terrain do not affect this character. This character may use Stomp through walls and they turn into difficult terrain on the squares this character stomps through)
  • Tail Whip (Replaces turn; range 12: target with base Large, Huge, or Colossal take 40 damage, gets pushed to the side 4 squares and is activated; save 11. Characters whose name contains AT-ST or AT-AT are automatically defeated; save 11 for AT-ST, save 6 for AT-AT)
  • Atomic Breath (Replaces turn; sight: 60 damage to target and characters 2 squares away; save 6 for 20 damage.)
  • Penetration 20 (Enemies' Damage Reduction is reduced by 20 against this character's attacks)
  • Damage Reduction 20 (Whenever this character takes damage from a nonadjacent enemy, reduce the damage dealt by 20. Attacks with lightsabers ignore this special ability.)
  • Regeneration 10 (If this character doesn't move on his turn, remove 10 damage from him at the end of that turn)
  • Intimidation (Living non-Unique enemies within 6 squares get -2 Attack and -2 Defense. Living allies within 6 squares get +2 Attack and +2 Defense.)

"This alpha predator of yours, doctor, do you really think he has a chance?" "The arrogance of men is thinking nature is in their control and not the other way around. Let them fight."

Average Rating: --
ConnorKenobi
6/1/2014 1:13:03 AM (Updated: 6/1/2014 1:13:31 AM)

Thought this would've been fun to make. It's been a while since I made a custom :P What should I do to improve it or something?
HobbieKlivian
12/9/2024 6:47:27 AM

Nice
Please log in to add a Comment


Please Wait...