Special Abilities
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Unique
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Legacy of the Sith (Characters with Darth in their name may be in this characters squad regardless of faction and are concidered Sith for the rest of the skirmish.)
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Entombed Spirit (Cannot move or be moved. Set up anywhere on your opponents half of the battle map. Cannot attack or be damaged and does not count as a legal target, the nearest enemy, or adjacent. Not subject to commander effects. Does not provide cover. At the start of the skirmish choose a Unique allied character with a Force rating. When that ally with a force rating moves within 6 squares of this character it gains Force Renewal 1 and Sith Rage (Force 1:This character gets +10 damage on all of his attacks this turn) until the end of the skirmish, and this character is defeated. An enemy within 6 squares can spend 2 force points to defeat this character; save 6, this character not defeated.)
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Embodiment of Power (This character is defeated, you immediately add 4 Force points to an ally with a Force rating; that ally can spend Force points 1 extra time per turn and for the rest of the skirmish gains the following abilities; Intuition (Once per round, after initiative is determined, this character can immediately move up to its speed before any other character activates) Extra Attack (On its turn, this character can make 1 cumulative extra attack instead of moving.)
Force Powers
Commander Effect
Allies with a force rating within 6 squares of this character may spend this characters force points as if they were their own.
12/12/2010 1:22:34 AM
12/12/2010 3:41:02 PM