Special Abilities
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Unique
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
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Spotter +10 (If this character combines fire against a target within 6 squares, the attacker gets +10 Damage against that target)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
"I believe only in the hunt."