Special Abilities
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Unique
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Bloodthirsty (+10 Damage on melee attacks against enemies at half Hit Points or less)
Commander Effect
Non-Unique followers within 6 squares gain Deadeye and Bloodthirsty.