Special Abilities
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Unique, Melee; Double Attack
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
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Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
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Acrobat (Ignores difficult terrain, low objects and pits when moving. Enemies must make a save 11 to make an attack of opportunity against this character.)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Dashing Sweep (Force 2: Replaces attacks, this character may move up to double its speed and make 1 attack to target and each adjacent enemy at +4 Attack +10 Damage)
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Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Master Speed (Force 1: This character can move 6 extra squares on his turn as part of his move)