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Will find you, crush you, grind you into little pieces, then blast you into oblivion!

Hit Points: 110
Defense: 20
Attack: 13
Damage: 20
Rarity:
Base: Medium
Gender: Male
Creator: donnyrides
Created: 4/4/2016
Updated: 4/9/2016

Special Abilities

  • Unique; Melee Attack; Twin Attack;
  • Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
  • Parry (When hit by a melee attack, this character takes no damage with a save of 11)
  • Synergy (+4 Attack and +4 Defense while an allied character whose name contains Tyvokka is within 6 squares)

Force Powers

  • Force 5
  • Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
  • Force Pull 2 (Force 2, replaces attacks: range 6; Move target Large or smaller enemy adjacent to this character. Make an immediate attack against that enemy.)
  • Tactical Levitation (Force 2, replaces attacks: Move 1 Small or Medium ally within 6 squares to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. The moved ally may make an immediate attack after being placed in it's new square.)
Average Rating: 9.33 (3)
donnyrides
4/4/2016 6:54:47 PM

I'm getting a little wild and trying a new FP. It is created based off of a scene in clone wars where he used the force to move a clone behind some enemy droids that had them pinned down and the clone then took them out once he was in position. Parry was more of a method to keep up with the changing meta and defense I feel can be given to any jedi. To keep costs down I am giving him a set FP amount. I am sad that the game has gone to such heavy use of renew. I should give him some mild CE as well to make him a non-follower. Thoughts?
Naarkon
4/4/2016 7:16:30 PM

I really like the movement options he has with his force powers. I think that Positional Levitation is really cool, but it might be too powerful. Levitation and cannon CEs are already really good, so a combined one is pretty awesome, especially when pretty much anyone can benefit from it. Of course, lack of renewal probably balances that out.
CorellianComedian
4/7/2016 3:49:56 PM (Updated: 4/7/2016 3:50:18 PM)

I think Tactical Levitation is a brilliant success. It's very powerful, but balances out since your spending 1/5th of your squad to do it. Twin attack is a good call, works nicely with Pull and keeps damage output usable but not over-the-top. I think he's fine staying as a follower. it's not really a big deal, but is the overlap between LSDefense and Parry intentional? It's nothing major, I'm just OCD about things like that (I like to use Deflect and/or Block where there's card space). Overall, very nice piece, very streamlined but very usable. Doesn't have any unnecessary extras.
donnyrides
4/7/2016 5:03:52 PM

Added an extra wrinkle in case we ever see a Tyvokka come out. Tyvokka was Plo Koon's master. I guess I never thought of defense like that. I see your point. Why defense with parry? why not just reroll your missed parry. If haunted by QGJ you'd reroll anyway. I'll change it. It bugs me now too. lol
kobayashimaru
4/7/2016 5:33:52 PM

TacLev is interesting, would it be like Luke Rebel Commando's Levitation 1, only a different variant? Levitation 2 or Levitation 3? a minor nomenclature clarification, on an otherwise awesome variant of plo koon. We've seen 7 different versions in 8 days, and each fills a role the others dont. Awesome stuff! 9.5/10
donnyrides
4/7/2016 6:34:17 PM (Updated: 4/7/2016 6:35:04 PM)

TacLev is stolen from Lev but allows for an attack but the force power costs 1 extra force point. I envision throwing somebody like Rex across a line of diplomats into a spot where they can't see anybody else but the diplomats and clearing a hole for the rest of the squad to run through.
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