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Hit Points: 70
Defense: 17
Attack: 8
Damage: 20
Rarity: Uncommon
Base: Medium
Gender: Male
Creator: Naarkon
Created: 4/12/2016
Updated: 4/13/2016

Special Abilities

  • Melee Attack (Can attack only adjacent enemies)
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Jedi Hatred +10 (+10 Damage against enemies with Force ratings)
  • Counterattack (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
  • Cortosis Armor (+4 Defense against attacks with a lightsaber)
  • Mental Discipline (This character is not affected by enemy force powers or special abilities that would cause it to become activated.)

"The Nikto's Morgukai warriors are among the deadliest in the galaxy. They train to kill Force users and can take a normal man down as easy as breathing." ―Zenzo.

Average Rating: 9.00 (1)
Naarkon
4/12/2016 5:28:52 PM

Can't decide between and twin and double. He can get twin already from Whorm, and I don't know if he should be able to get both.
CorellianComedian
4/12/2016 5:36:21 PM

You may want to find some way to keep him from getting Twin. Double/Twin/Jedi Hunter means a 26 point piece can do 120 Damage. But you don't want to just give him Twin, otherwise whenever a Jedi hits him he'll hit back for 60 damage. I like the concept a lot, but he can't get Twin if he's to stay balanced.
jen'ari
4/12/2016 5:36:32 PM

no way can he have double twin, no way can he have djem so, parry, with twin either
kobayashimaru
4/12/2016 5:52:21 PM

Sauruman (dooku), his Morgukai 'ork' army, and cortosis battledroids... awesome! I need to find a morgukai sketch to make a stat card for this - excellent work! The only tweak I'll make on my variant based on this, would be to cortosis. I'd probably also make these 'scarce personnel' and 'Savage' just for fun - they were great in the comics. 9/10
General_Grievous
4/13/2016 12:49:52 AM

Kind of obsoletes the Jedi Hunter droids and with Twin they are monsters. Maybe giving them something so they are immune to CEs? Savage, anarchist, proud, or something like that
CorellianComedian
4/13/2016 4:05:24 AM

Anarchist would be really cool. It would really add to the flavor of unstoppable Jedi hunters running around causing chaos. I don't know if that would require a cost raise. Maybe a different form of Anarchist that is only limited to adjacent characters (kind of like Distraction vs. Disruptive?) or three squares, or something. He's got that weird problem of being really cool, and having a lot going on, but having no ranged defense whatsoever. Maybe the lack of ranged defense could make up for having Anarchist?
Naarkon
4/13/2016 12:14:31 PM

I purposfully gave him no ranged defense to balance out how strong against melee Inwanted him to be.
jen'ari
4/13/2016 12:29:12 PM

they shouldn't be that good against melee if you want to represent them properly. they all got wiped out and almost killed to the man by a task force of jedi
Naarkon
4/13/2016 12:38:21 PM

Removed parry and double, added twin, changed Jedi Hunter for Jedi Hatred. Now he can twin counterattack but he won't be able to prevent damage, and he loses the attack bonus from hunter.
General_Grievous
4/13/2016 1:02:45 PM

Nice, that is actually looking a lot better
CorellianComedian
4/14/2016 7:01:29 PM

I'm not entirely sold on Twin Counterattacks, but switiching to Jedi Hatred is a really ingenious idea. They'll respectable Jedi a lot with only +8 attack, and there's plenty of Lightsaber Throw/Brutal Strike/auto-damage Force powers to keep away from Counterattack. And they'll get shot to pieces. Very nice, and much more balanced. Now they make great add-ins for a living Sep squad if you think you might want a Jedi deterrant.
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