Hit Points:
|
160
|
Defense:
|
24
|
Attack:
|
10
|
Damage:
|
10
|
Rarity:
Base:
Medium
Gender:
Female
Creator:
Lafcadio
Created:
4/29/2016
Updated: 4/29/2016
Special Abilities
-
Unique
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Galactic Alliance
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Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
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New Republic Reserves 20 (If you roll exactly 4, 8, 12, 16, or 20 for initiative, you can add up to 20 points of non-unique New Republic characters to your squad immediately before your first activation of the round regardless of your squad's faction)
-
Sith Reserves 20 (If you roll exactly 3, 7, 13, or 17 for initiative, you can add up to 20 points of non-unique Sith characters to your squad immediately before your first activation of the round regardless of your squad's faction)
-
Possessed non-force-user (Every time this character activates or spends force points, it takes 10 damage; save 11)
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Rival (This character cannot be in a squad that contains other unique characters)
Force Powers
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Force 6
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Force Renewal 2 (This character gets 2 Force points each time she activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Repulse 3 (Force 3, replaces turn: 30 damage to all characters within 3 squares; push back Huge or smaller characters to 4 squares from this character. Huge or smaller characters are considered activated this round; save 11.)
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Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
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Force Grip 2 (Force 2, replaces attacks: sight; 20 damage)
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Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack)
4/29/2016 9:00:31 PM
4/29/2016 9:27:20 PM
4/29/2016 9:27:48 PM
4/29/2016 9:39:39 PM