Special Abilities
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Unique
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Sniper (Other characters do not provide cover against this character's attack)
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Loner (+4 Attack if no allies are within 6 squares)
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Willing to Serve (Counts as a follower for purposes of allied commander effects)
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Mercenary (This character can move only if he cannot make an attack from his starting space)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Pilot
Commander Effect
Allies with Mercenary gain Loner. Rebel Characters in your squad with Loner, including this character, gain the benefit of it as long as no ally without Loner is within 6 squares and may benefit from Commander Effects regardless of range.
5/25/2017 5:23 AM
5/25/2017 10:16 AM
5/26/2017 3:48 AM (Updated: 5/26/2017 2:26 PM)
5/26/2017 10:28 AM (Updated: 5/26/2017 10:58 AM)
5/28/2017 12:04 AM