Special Abilities
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Unique (Counts as Jar Jar Binks)
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Soresu Style Mastery (When hit by an attack, this character takes no damage with a save of 11)
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Acrobatic Movement (Enemies can not make attacks of opportunity against this character.)
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Intuition (Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
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Synergy (When a character known as Palpatine is within 6 squares, this character gains +4 defense)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Sith Rage (Force 1: +10 Damage on all attacks this turn)
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Acrobatic Sith Assualt (Force 5: replaces turn, this character can attack each enemy within 4 squares once at +10 damage, moving from enemy to enemy and negating attacks of opportunity, this character ends its turn where it has made its last attack.)
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Jedi Mind Trick (Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11)
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Master Speed (Force 1: This character can move 6 extra squares on his turn as part of his move)
Jar Jar Binks, the true Phantom Menace, hides in plain sight fronting as a dimwitted albiet good-hearted Gungan. He is truly a Sith apprentice learning under the Dark Lord Sidious.
1/22/2018 4:10:32 PM
1/22/2018 7:41:13 PM
6/11/2024 11:46:47 PM
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