Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Regeneration 20 (If this character doesn't move on his turn, remove 20 damage from him at the end of that turn)
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Vonduun Crab Armor 6 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 6)
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One Sith (Unique Sith allies who cost more than this character cost 20 less when is the same squad as this character. Unique Sith Commanders who cost less than this character cost 5 less when in the same squad as this character.)
Force Powers
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Force 2
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
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Sith Rage 2 (Force 2: +20 Damage on all attacks this turn)
Commander Effect
Allied followers with a force rating within 6 squares gain Bodyguard and Extra Attack
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