Special Abilities
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Unique
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Droid (Immune to critical hits; not subject to commander effects)
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Saber Dart (Replaces attacks: sight; ignore cover; 1 target enemy takes 20 damage and is poisoned; save 11. Each time a poisoned character activates it takes 20 damage; save 11 negates and it is no longer poisoned.)
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Thorium Charge (Replaces attacks: Designate 1 door within 6 squares as open; it remains open for the rest of the skirmish and cannot be closed)
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Dual Weapon Use (Replaces attacks: Make an attack, then use one other special ability that replaces attacks)
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Interconnected (Each character whose name contains IG-88 in your squad (including this character) may use this or any other IG-88 character’s special abilities that replaces attacks as though they were their own.)
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Memory Backup (Whenever this character would be defeated, you may instead remove an allied character whose name contains IG-88 from play and place this character in that space. Remove all damage from this character and it’s considered activated this round.)
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Bounty Hunter +6 (+6 Attack against Unique enemies)
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Rapport (Characters whose name contains IG-88 cost 10 less when in the same squad as this character)
Commander Effect
Droids are subject to this effect: Once per round, after this character or another character whose name contains IG-88 takes damage from an enemy attack, that character may immediately make an attack against that enemy. This attack cannot be prevented or redirected