Special Abilities
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Unique
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Pilot
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Impulsive Shot (If a Unique allied character is defeated, this character can make 1 immediate attack)
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Grenades 10 (Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11)
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Munitions Supplies (Replaces turn: choose 1 adjacent ally to gain Grenades 10 for the rest of the skirmish)
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Coward (This character receives -1 Defense and -1 Attack for each defeated Ally)
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Oblivious (If this character is unactivated when targeted by an attack, this character has -4 Defense)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
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Heroic Stand (When this character is defeated by an enemy while within 6 squares of an enemy, 1 Rebel pilot or trooper ally may make an immediate attack)
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Contingency Plan (When this character would be defeated, it can attack every legal target once before it is concidered defeated even if it has activated this round)
Commander Effect
Followers who combine fire grant +6 Attack instead of +4.
Often doubtful of new and risky ideas such as sending two starfighters against a Star Destroyer, Hobbie survived a Snowspeeder crash on Hoth after impacting with General Veers' AT-AT, after which he continued to serve as a valuable member of Rogue Squadron.
12/19/2024 3:10:31 PM
12/19/2024 3:10:54 PM