Special Abilities
-
Unique
-
Melee Attack (Can attack only adjacent enemies)
-
Rolling Evade (When hit by an attack from a nonadjacent enemy, with a save of 11, this character takes no damage and may immediately move up to 2 squares without provoking attacks of opportunity)
-
Ataru Style Mastery (+4 Attack and Twin Attack if exactly 1 enemy is within 6 squares)
-
Double Attack (On her turn, this character can make 1 extra attack instead of moving)
-
Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
-
Savage (This character must end her move next to an enemy if she can and does not benefit from commander effects)
-
Dark Vision (A Unique unit that counts as this character may be a part of your opponent’s squad.)
Force Powers
-
Force 3
-
Force Renewal 1 (This character gets 1 Force point each time she activates)
-
Master of the Force 2 (May spend Force points up to 2 times in a single turn)
-
Knight Speed (Force 1: This character can move 4 extra squares on her turn as part of her move)
-
Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
-
Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
-
Force Pull 2 (Force 2, replaces attacks: range 6; Move target Large or smaller enemy adjacent to this character. Make an immediate attack against that enemy.)
Commander Effect
After inititive has been decided, regardless of who goes first, you may move all allies up to 6 before activation. This does not trigger attacks of opportunity. Allies can not attack during this move, nor can they use ability's or force powers.
3/19/2022 10:54:13 AM
3/19/2022 7:05:10 PM
3/19/2022 11:00:17 PM
3/20/2022 3:50:56 AM
3/26/2022 11:46:10 PM
5/30/2022 9:40:53 PM (Updated: 6/15/2022 12:45:25 PM)
11/22/2024 3:11:36 PM
11/25/2024 2:41:02 AM