Special Abilities
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Unique
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Pilot
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Lightsaber (+10 Damage against adjacent enemies)
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Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
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Trainee (While adjacent to an ally with Melee Attack and a Force rating, this character uses the printed Attack and Defense ratings of itself or that ally, whichever are higher)
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Carry Yoda (This character can transport Allies containing the name Yoda that ends their turn adjacent to this character. Remove that ally from the battle grid; they move simultaneously with this character, have cover, and are considered adjacent to it. They can make attacks, counting the distance from this character. A transported ally can return to the battle grid immediately before your first activation of the round. If this character is defeated, the transported ally is also defeated; save 6.)
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Stable Footing (Not slowed by difficult terrain or low objects)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
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Terrain Lift (Force 1: This character chooses four squares with difficult terrain, for the rest of the skirmish, all allies ignore the terrain chosen.)
"I am a Jedi, like my father before me."