Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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High Republic
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Master (Once during this character's turn: 1 adjacent ally whose name contains Apprentice or Padawan may move up to its speed)
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Versatile Duelist (At the start of this character's turn, choose a special ability whose name contains Style from an ally within 6 squares. This character gains the chosen special ability until the start of his next turn.)
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Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
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Protective +10 (+10 Damage while a wounded ally whose name contains Osha is within 6 squares)
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Force Bond (An ally named Jecki Lon, Padawan gains Force Renewal 1)
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Allegiance (If all Unique characters in your squad had High Republic immediately before the first activation of the skirmish, this character gains Impulsive Reprisal (If a Unique allied character is defeated, for the remainder of the skirmish this character has +4 Attack and +10 Damage))
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Force Repulse 3 (Force 3, replaces turn: 30 damage to all characters within 3 squares; push back Huge or smaller characters to 4 squares from this character. Huge or smaller characters are considered activated this round; save 11.)
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Leaping Kick (Force 1, replaces attacks: Make 3 attacks at -10 Damage; these attacks do not count as melee attacks with a lightsaber. If all of these attacks hit the same adjacent medium or smaller enemy, immediately push back the target to 2 squares from this character.)
"The Force is powerful… like fire or the ocean. It is a power we must respect."