Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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High Republic
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Extra Attack (On his turn, this character can make 1 cumulative extra attack instead of moving)
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Rapport (Characters named Tynnan Scout cost 2 less when in the same squad as this character)
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Allegiance (If all Unique characters in your squad had High Republic immediately before the first activation of the skirmish, this character gains Defender (When an ally with a Force rating and Melee Attack within 2 squares is hit by an attack from a nonadjacent enemy, this character prevents the damage with a save of 11))
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Synergy +2 (High Republic allies get +2 Attack and +2 Defense while within 6 squares of this character)
Force Powers
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Force 4
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
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Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
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Force Disarm (Force 2, usable on this characters turn or when he takes damage from a ranged attack: range 6; target character cannot make ranged combat attacks until they move adjacent to this character)
"I don’t want to have to subdue you, but I will." Yord to Osha
8/6/2024 9:24:40 PM
12/31/2024 6:04:41 PM