Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
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Soresu Style Mastery (When hit by an attack, this character takes no damage with a save of 11)
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Slicing Attack (If this character scores a critical hit on an attack of opportunity, make two more attacks.)
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Jedi Reflexes (This character can make an attack of opportunity against an enemy character that moves into or out of an adjacent square. Characters with special abilities or force powers that ignore characters while moving are subject to this ability.)
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Ruthless (Critical hits from this character cannot be prevented or redirected)
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Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Leaping Assault (Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn.)
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Counter Push 1 (Force 1, usable only when this character takes damage: range 6; 10 damage; push back target 1 square if Huge or smaller)
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Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
"It's over Anakin, I have the HIGH GROUND”
9/12/2024 2:50:46 AM
9/12/2024 2:58:25 AM
9/12/2024 3:50:23 AM
11/14/2024 1:55:38 AM