Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Emplacement (Cannot move or be moved. Set up anywhere on your half of the battle map.)
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Swing (Replaces attacks: Characters adjacent to this character move back 2 squares and take 20 damage.)
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Specialization (While all Unique characters in your squad have Hutt Cartel this character gains the following ability: Allied characters with Bounty Hunter gain Hunter (After setup, choose 1 of the following: a specific faction, Unique enemies, Droid enemies, or enemies with a Force rating. This character gets +4 Attack and +10 Damage against the chosen type of targets for the rest of the skirmish.) Remove)
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Hired Hunters (Allies with Bounty Hunter gain Hutt Cartel.)
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Remote Communication (Special abilities and commander effects of Hutt Cartel allies have unlimited range.)
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Lookout (Replaces attacks: move 1 Medium or smaller Hutt Cartel ally within 6 squares adjacent to this character)
Commander Effect
Hutt Cartel allies that start their turn within line of sight of this characters may move 2 extra squares at the end of their turn.
"If you fail me I'll put a price on your head so big you won't be able to get near a civilized system."