Special Abilities
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Unique
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Affinity (May be in a New Republic squad)
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Bounty Hunter +4 (+4 Attack against Unique enemies)
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Beskar Armor (Whenever this character takes damage, they may reduce the damage dealt by 10 with a save of 11)
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Flamethrower 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target)
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Deadeye (On this character's turn, if he doesn't move, he gets +10 Damage)
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Whistling Birds (Usable once per skirmish, replaces attacks: 30 damage to each enemy within 3 squares)
Commander Effect
Unique allies get +2 Attack and gain Mobile Attack (Can move both before and after attacking)
"I can bring you in warm, or I can bring you in cold."