Special Abilities
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Unique
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Twi'lek
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Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
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Analyst (If this character has line of sight to an enemy with Diplomat, Tactician, or Recon then roll twice for initiative and choose either roll)
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Presence (If an enemy with Diplomat has line of sight to this character, it must roll a save of 11 whenever it's attacking a character other than this one and on a success, nothing changes, but on a failure, they must attack this character)
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Failed Leader (If this character's cost is greater than every other character in this squad, it gets -4 attack for the rest of the skirmish)
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Return the favour (On a roll of a natural 20, this character can make an extra attack at +10 damage)
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Distraction (Suppresses adjacent enemy commander effects)
Commander Effect
Twi'lek allies gain Diplomat.
A diplomatic Twi'lek fighting for peace in the Rebellion
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