Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Mighty Swing (On his turn, if this character doesn't move, he gets +10 Damage against adjacent enemies)
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Furious Assault (Replaces turn: Can move up to double speed, then attack each legal target once)
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Impulsive Savagery (If a Unique allied character is defeated, for the remainder of the skirmish this character has Savage)
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Impulsive Sweep (If a Unique allied character is defeated, this character can immediately attack each adjacent enemy once)
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Slasher
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Grind Door (Replaces turn, designate 1 door that is closed by Override as open. It remains open for the rest of the skirmish.)
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Mangle (Characters who take damage from this character cannot be healed for the rest of the Skirmish.)
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Impulsive Rage (If a Unique allied character is defeated, this character gets +10 damage for the rest of the skirmish.)
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Torture 2 (When an adjacent living enemy takes damage from an attack by this character, it gets -2 Attack and -2 Defense for the rest of the skirmish. (this ability stacks))
Who will survive? And what will be left of them?
11/11/2024 7:22:54 PM
11/11/2024 8:26:35 PM
11/11/2024 9:55:05 PM
11/12/2024 4:40:01 AM