Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Fixed Odds (This character is not subject to Special Abilities that modify saves)
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Lightside (Cannot be in a Sith, Imperial, Separatist, Yuuzhan Vong, or Fringe-only squad)
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Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
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Jedi Mind Trick 2 (Force 2, usable only on this character's turn: range 2; target living enemy and 2 living enemies adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 11)
Commander Effect
Allies with a Force Rating gain Fixed Odds for the rest of the skirmish.
In my experience, there's no such thing as luck.
11/22/2024 8:15:45 PM
11/22/2024 8:19:07 PM
11/23/2024 12:38:11 AM