Special Abilities
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Unique
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Deadeye (On this character's turn, if he doesn't move, he gets +10 Damage)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
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Grenades 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11)
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Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Careful Shot +6 (On this character's turn, if he doesn't move, he gets +6 Attack)
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Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead)
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Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
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Protective + 20 (+20 Damage if a wounded Ashley Graham or Ada Wong is within 6 Squares)
"Where did everybody go? Bingo?"