Special Abilities
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Unique
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Twin Attack (Whenever this character attacks, she makes 1 extra attack against the same target)
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It's a Trap! (Enemies with Stealth within 6 squares lose Stealth)
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Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
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Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
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Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
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Quick Reactions (+6 Attack when making attacks of opportunity)
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Synergy (+4 Attack and +4 Defense when an allied Chris Redfield is within 6 squares)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Mobile Attack (Can move both before and after attacking)
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Alert (Enemies attacking this character, receive no bonuses from Cunning Attack, Opportunist, Deceptive or Advantageous Attack.)
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Override (At the end of her turn, this character can designate 1 door that she can see as open or closed; it remains open or closed until the end of this character's next turn, or until she is defeated)
"The end of Umbrella is just a question of time."