Special Abilities
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Unique
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Beskar Armor (Whenever this character takes damage, they may reduce the damage dealt by 10 with a save of 11)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies)
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Missiles 30 (Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
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Rapport (Fennec Shand costs 1 less when in the same squad as this character)
Commander Effect
Allies within six squares gain Long Shot 10 (+4 Attack and +10 Damage when this character is at half Hit Points or less)
"I intend to rule with respect.”
12/18/2024 9:01:18 AM