Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Melee Duelist (+4 Defense when attacked by an adjacent enemy)
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Disciplined Tactician (Suppresses enemy and allied special abilities, commander effects, and Force powers that modify initiative)
Force Powers
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Force 3
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Lightsaber Throw 2 (Force 2, replaces attacks: Choose 1 target enemy within range 6. Make 2 attacks against that target.)
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Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
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Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller)
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Force Heal 20 (Force 2, replaces attacks: touch; remove 20 damage from a living character)
Commander Effect
Droids are subject to these effects: Allies within six squares gain +2 Defense and +2 Attack, and +1 to all saving throws.
"The Dark Lord Revan is dead. I am a servant of the light now."