Special Abilities
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Unique
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Quadruple Attack (On her turn, this character can make 3 extra attacks instead of moving)
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Close-Quarters Fighting (+4 Attack against adjacent enemies)
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Grenades 30 (Replaces attacks: range 6; 30 damage to target and to each character adjacent to that target; save 11)
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Satchel Charge (Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
"I'm shooting my way out of here."