Special Abilities
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Unique
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Droid (Immune to critical hits; not subject to commander effects)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Sniper (Other characters do not provide cover against this character's attack)
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Assassin (+4 Attack and +10 Damage against living enemies)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Flamethrower 30 (Replaces attacks; range 6; 30 damage to target and to each character adjacent to that target.)
"Shall I kill something for you?"