Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Darkside (Cannot be in an Old Republic, Republic, Rebel, New Republic, Fringe-only squad)
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Lightsaber Resistance (+2 Defense when attacked by an adjacent enemy with a Force rating)
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Regeneration 10 (If this character doesn't move on his turn, remove 10 damage from him at the end of that turn)
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Diffusion Armor (Whenever this character takes more than 20 damage, immediately reduce the damage to 20. The reduced damage cannot be prevented or redirected. Adjacent enemies ignore this ability.)
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Twin Blaster 20 (Replaces attacks: sight; Make 2 attacks against 1 enemy at +11 Attack and 20 Damage. These count as nonmelee attacks.)
Commander Effect
Droids are subject to these effects: Non-Unique Separatist Droid followers gain Bedlam Raider for the rest of the skirmish. Bedlam Raider allies get +4 Defense and gain Ironic Ricochet.
1/4/2025 6:54:00 AM
1/4/2025 12:10:29 PM