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Side effects may include: nausea, heartburn, and Aing Tii flow-walking.

Hit Points: 140
Defense: 17
Attack: 14
Damage: 30
Rarity: Uncommon
Base: Medium
Gender: Male
Creator: SpudZ
Created: 3/15/2025
Updated: 3/16/2025

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
  • Ruthless (Critical hits from this character cannot be prevented or redirected)
  • Flurry Attack (Whenever this character scores a critical hit, he can make 1 immediate extra attack)
  • Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
  • Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
  • Savage (This character must end his move next to an enemy if he can and does not benefit from commander effects)
  • Parry (When hit by a melee attack, this character takes no damage with a save of 11)
  • Intuition (Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
  • Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
  • Assassin (+4 Attack and +10 Damage against living enemies)
  • Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
  • Presumed Dead (The first time this character’s Hit Points are reduced to half or less, he may immediately return to his squad’s setup area with his original Hit Points)
  • Spanish or Vanish (If no other characters are activated, this character gets +4 attack, +20 damage, and every character within 12 squares of this character takes 10 damage, save 11)
  • Hostages (If an enemy rolls a 1 on an attack against this character, they must choose an ally to join this character's squad for the rest of the skirmish, or until the original attacker rolls a 20 against this character)

Force Powers

  • Force 4
  • Force Renewal 2 (This character gets 2 Force points each time he activates)
  • Master of the Force 3 (May spend Force points up to 3 times in a single turn)
  • Sith Rage (Force 1: +10 Damage on all attacks this turn)
  • Force Lightning 4 (Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16)
  • Force Sense (Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round)
  • Force Language (Force 1, usable once per skirmish: If the player of this character's squad can successfully name 20 different languages, every character in the squad gains +20 Hit Points and this character gets +40 Hit Points)

Commander Effect

Allies who start their turn within 6 squares may move up to double speed and still make all of their attacks as long as the person playing the squad has a Duolingo streak of over 100 days

Duo's always watching

Average Rating: 10.00 (1)
Creator's Rating: 10/10
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