Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Conflicted Emotions (Not subject to commander effects)
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Dark Armor (Whenever this character takes damage, he reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.)
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Internal Strife (On an attack roll of natural 1, this character joins the opponent's squad until the end of the skirmish)
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Speed 4 (Can move only 4 squares and attack, or 8 squares without attacking)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Fatal Attack (Force 6, replaces attacks: an adjacent enemy is defeated. This character gains You Were Right for the rest of the skirmish.)
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Force Spirit 2 (If this character is defeated, immediately add 2 Force points to an ally with a Force rating; that ally can spend Force points 1 extra time per turn for the rest of the skirmish)
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Overwhelming Force (Force 1: This character's attacks cannot be prevented or redirected this turn)
Commander Effect
An ally whose name contains Luke within 6 squares gains Avoid Defeat and Mettle.
3/3/2010 3:29:00 PM
3/4/2010 4:14:00 AM
3/4/2010 5:43:00 PM
3/4/2010 7:53:00 PM (Updated: 3/5/2010 8:36:00 PM)
3/4/2010 7:55:00 PM (Updated: 3/5/2010 8:37:00 PM)
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3/5/2010 7:59:00 PM (Updated: 3/5/2010 8:04:00 PM)
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9/21/2010 12:16:00 AM (Updated: 9/21/2010 12:17:00 AM)
9/21/2010 12:16:00 AM