Special Abilities
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AT-AT Driver (Adjacent ally named AT-AT Imperial Walker gains Armored Cockpit and Armored Transport)
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Pilot
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Rangefinder (Replaces attacks: Adjacent allies who do not move get +4 Attack against nonadjacent enemies this round)
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Gunner +20 (Can combine fire with adjacent allies who have Mounted Weapon, granting +20 Damage)
One-seven, decimal two-eight