Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
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Melee Duelist (+4 Defense when attacked by an adjacent enemy)
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Mobile Attack (Can move both before and after attacking)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
"I am the greatest swordsman that ever lived."