Separatist - Lancer and Poggle bombs
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6
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14.634146
%
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OR - The Thon Song (Master Thon + Carth + Jaq)
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4
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9.756097
%
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NR - Professor Luke's Art Class (Luke/Jarael/Marn)
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10
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24.390243
%
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Republic - RNAF (Naboo)
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5
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12.195121
%
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Rebel - Cannon + Ackbar
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0
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0.000000
%
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NR - Luke's Heroes (Luke GH/Kyle/Jan Ors)
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0
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0.000000
%
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Imperial - Desann
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0
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0.000000
%
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Sith - Revan/Krayt
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2
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4.878048
%
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Stealth & Blue -or- Mandos -or- Caedus -or- OTHER
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14
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34.146341
%
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/1/2008 Posts: 247
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Deaths_Baine wrote:
This is my point. There is absolutely no meta in this game. A person can show up at any given tournament and win with any squad type. I for one don't really care because I never get to go to the majority of tournaments anyways, but I have heard many comments since gencon about how sad it is that thon made top 8 and how lame it is that there is no meta.
Coming late to this thread and haven't been to GenCon in a while, but the least fun I ever had playing was in the national championship in 2009. People were awesome, but over half of the squads were speedy cannon (and one or two great counter, including the one that ended up winning that year). I'd rather have to be prepared for anything than play against same thing over and over and over again. That was terrible, and I'm excited to see things are mixed up even if I don't get to play as much these days.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/29/2008 Posts: 1,784 Location: Canada
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tonythetoyman wrote:Deaths_Baine wrote:
This is my point. There is absolutely no meta in this game. A person can show up at any given tournament and win with any squad type. I for one don't really care because I never get to go to the majority of tournaments anyways, but I have heard many comments since gencon about how sad it is that thon made top 8 and how lame it is that there is no meta.
Coming late to this thread and haven't been to GenCon in a while, but the least fun I ever had playing was in the national championship in 2009. People were awesome, but over half of the squads were speedy cannon (and one or two great counter, including the one that ended up winning that year). I'd rather have to be prepared for anything than play against same thing over and over and over again. That was terrible, and I'm excited to see things are mixed up even if I don't get to play as much these days. I'm with you on this. In my experience (2008-2012), 2009 was absolutely the most stale of any that I can remember. But that is certainly not the case anymore: now you really can't be sure what you'll be facing. I never would've imagined that Revan/Krayt would make the Top 8! Awesome! I love it that creative (and effective) squads like that can sneak up every now and then. And the reason this kind of thing is possible is the V-Sets. Whereas a WotC used to give a few new competitive pieces per set, we're now getting at least 10-15 per set, which greatly increases the number of possible competitive squads. As long as we keep things balanced, we'll never see another repeat of the stale 2009 meta again.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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Man, it would have been awesome to have played when the top 8 looked like that...
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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atmsalad wrote:Man, it would have been awesome to have played when the top 8 looked like that... Best year in SWM ever by far. Wide open meta, great variety. Every faction playable. Meta restricted greatly after that. It hasn't recovered yet, but I hope it's going in the right direction.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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TimmerB123 wrote:atmsalad wrote:Man, it would have been awesome to have played when the top 8 looked like that... Best year in SWM ever by far. Wide open meta, great variety. Every faction playable. Meta restricted greatly after that. It hasn't recovered yet, but I hope it's going in the right direction. What sets came in between this gen-con and the next? That was before my time, lol
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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ummm, i want to say this was where the game was after set 5, I think set 6 was released at gencon or right before on pdf, but I can't be positive, that was a while ago.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/2/2008 Posts: 522 Location: Chicago
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yeah, that was the set 5 championship.
Set 6 was released at that Gen Con.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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Go figure... Should have seen that coming
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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atmsalad wrote:Go figure... Should have seen that coming I know it's popular to bash v-set 6, and to a certain extent they overdid some things. But I also have to question all the complaint threads about Jedi being overpowered around the times of sets 4 and 5 (Satele Shan borken! Bounty Hunters Challenge Luke and Palpatine borken! Mace borken! Caedus and Malgus borken!). In hindsight things were actually balanced, there were plenty of tank counters already (Pellaeon, Vong, Morrigan Corde, Poggle Bombs, Klat Asassins, the way ranged rules work, etc...), and there was no need to complain about any of those Jedi, at least in competitive play.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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TheHutts wrote:atmsalad wrote:Go figure... Should have seen that coming I know it's popular to bash v-set 6, and to a certain extent they overdid some things. But I also have to question all the complaint threads about Jedi being overpowered around the times of sets 4 and 5 (Satele Shan borken! Bounty Hunters Challenge Luke and Palpatine borken! Mace borken! Caedus and Malgus borken!). In hindsight things were actually balanced, there were plenty of tank counters already (Pellaeon, Vong, Morrigan Corde, Poggle Bombs, Klat Asassins, the way ranged rules work, etc...), and there was no need to complain about any of those Jedi, at least in competitive play. A lot well, most of that complaining was done by me. And I stand by my complaints at the time mace was clearly an issue, he killed full hit,point corran. Horn on the other persons turn and won gencon he was just to much. And that bounty hunter Luke I have actually never lost a game with him and that includes my games with the ultrastar who is a great player. Satele Shan yeah I also say she has to much going on for her as well, but she is thankfully in a craptastic faction that is ruled over by two pieces Bastilla and a freaking senator. And as far as Magnus and cadeus go that as a mistake as,well and had Bronson caught the full potential of his commander effect I feel he would have beat timmerb in that regional kokomo I think. And had he taken red and black to gencon I honestly think he would have made top eight. So yeah most of those complaints were justified, I mean Heck people are still talking about changing mace
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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Oh the joys of typing posts on a phone
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/2/2012 Posts: 746
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I wonder if Malgus and Caedus could hold their salt in the current meta?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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With changes to yslamari I believe so.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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Deaths_Baine wrote:With changes to yslamari I believe so. I am not convinced that ysalamiri alone created the barrier for force users. Poggle definately didn't do it, but his absense does help yobuck a little bit, if only because he can kill mice and take down activations without recieving a potential 20 damage. The klat assassins dissapearance may be the biggest help, but really we didn't see any klat swarms last year at gencon anyway. I believe new zealond saw some however... Shooters and strafers/gallop simply have the better options right now. Anything with double or triple automatically is beneficial against both rock squads and swarms. Boba, BX snipers getting double from grevious and force bubbles can still be shielded in many ways. If you bring a rock squad to any of the prominent tournaments it will be an up hill battle.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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TheHutts wrote:I know it's popular to bash v-set 6, and to a certain extent they overdid some things. But I also have to question all the complaint threads about Jedi being overpowered around the times of sets 4 and 5 (Satele Shan borken! Bounty Hunters Challenge Luke and Palpatine borken! Mace borken! Caedus and Malgus borken!). In hindsight things were actually balanced, there were plenty of tank counters already (Pellaeon, Vong, Morrigan Corde, Poggle Bombs, Klat Asassins, the way ranged rules work, etc...), and there was no need to complain about any of those Jedi, at least in competitive play. I agree to some extent, I do think that a couple of those Jedi were fairly judged to be, if anything, slightly more powerful than was necessary. Overall I do not agree with those that felt Jedi were over powered. (But mace could lose flurry and be okay by me) I have done plenty of testing over the last month against mace gowk with several tier 1 and 1.5 squads. I have won every match except one, and that one was winnable for me. However I have the benefit of hindsight though, as I was not around for those debates. One thing is clear however, trying to make the majority of pieces in a set tier 1 Competetive is not a good vision. We have only now reached the point where the dust has settled and we can see what squads are still standing. I don't want to go throug another 2 years of meta shake up like that...
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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atmsalad wrote:Deaths_Baine wrote:With changes to yslamari I believe so. I am not convinced that ysalamiri alone created the barrier for force users. Poggle definately didn't do it, but his absense does help yobuck a little bit, if only because he can kill mice and take down activations without recieving a potential 20 damage. The klat assassins dissapearance may be the biggest help, but really we didn't see any klat swarms last year at gencon anyway. I believe new zealond saw some however... Shooters and strafers/gallop simply have the better options right now. Anything with double or triple automatically is beneficial against both rock squads and swarms. Boba, BX snipers getting double from grevious and force bubbles can still be shielded in many ways. If you bring a rock squad to any of the prominent tournaments it will be an up hill battle. Not saying that at all. I am saying red and black is much better now
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/21/2009 Posts: 171
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And I still don't believe Caedus/Malgus was the best Caedus squad. Caedus and guns were. Yes I realize I am biased because I ran 'Bad GAS' at that years Gen Con. But I thought I proved that over the course of the year and I was the top placing Caedus squad at GC that year placing 10th. I had 2 losses that tournament, 1 to Deri who was running a squad that crushed Caedus squads and I lost a very close one at time. If we had finished the game, I think I would have won. And I lost to Gerry running his death shot Naboo, Gerry won but it wasn't a landslide. Both of them made top 8 and both of them won map roll those games. I also won against Ben's Sith squad that made top 8. It's frustrating to not make top 8 when you beat someone who did. I also realize that this might all fall on deaf ears due to others just thinking that I am biased.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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Sthlrd2 wrote:And I still don't believe Caedus/Malgus was the best Caedus squad. Caedus and guns were. Yes I realize I am biased because I ran 'Bad GAS' at that years Gen Con. But I thought I proved that over the course of the year and I was the top placing Caedus squad at GC that year placing 10th. I had 2 losses that tournament, 1 to Deri who was running a squad that crushed Caedus squads and I lost a very close one at time. If we had finished the game, I think I would have won. And I lost to Gerry running his death shot Naboo, Gerry won but it wasn't a landslide. Both of them made top 8 and both of them won map roll those games. I also won against Ben's Sith squad that made top 8. It's frustrating to not make top 8 when you beat someone who did. I also realize that this might all fall on deaf ears due to others just thinking that I am biased. I think that red and black was the best caedus squad if in the hands of an elite player. Bronson did very well with it throughout the regional tournaments, and I believe he would have done fine with it at gencon as well. but you are right that "Bad GAS definitely deserves mention during this time period. you did well with it and really helped prove the power of sith battle manipulation.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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atmsalad wrote: What sets came in between this gen-con and the next? That was before my time, lol
2 years ago was before your time? that's pretty funny
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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jak wrote:atmsalad wrote: What sets came in between this gen-con and the next? That was before my time, lol
2 years ago was before your time? that's pretty funny Yes sir, I am a complete newbie haha
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