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Vset 5: What you want to see Options
AndyHatton
Posted: Tuesday, July 24, 2012 1:48:50 PM
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I don't know why, but recently I've been thinking about some Imperial Dark Siders like Desann, Brakiss, the Shadow Academy kids, and Tavion. I think some of them could be fun.
Bob Chizo
Posted: Tuesday, July 24, 2012 2:56:43 PM
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AndyHatton wrote:
I don't know why, but recently I've been thinking about some Imperial Dark Siders like Desann, Brakiss, the Shadow Academy kids, and Tavion. I think some of them could be fun.


+1 for Tavion
+1 for Desann

I'm not familiar with the others (Sad ), so I can't say whether or not I would like them.
Bob Chizo
Posted: Tuesday, July 24, 2012 2:57:31 PM
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FlyingArrow wrote:
On a new NR Luke Skywalker:

Master Meditation: Force 1, replaces turn; For the rest of the skirmish, force powers whose name contain Meditation cost 1 more force point to activate



Maybe only for enemies? I think it would suck for it to affect allies.
AndyHatton
Posted: Tuesday, July 24, 2012 3:23:28 PM
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Bob Chizo wrote:
AndyHatton wrote:
I don't know why, but recently I've been thinking about some Imperial Dark Siders like Desann, Brakiss, the Shadow Academy kids, and Tavion. I think some of them could be fun.


+1 for Tavion
+1 for Desann

I'm not familiar with the others (Sad ), so I can't say whether or not I would like them.


Brakiss was the head of the Shadow Academy which was the Empire's response to Luke's Jedi Praxeum. It was where Zekk trained as a Dark Sider (before being redeemed,) and where the Solo twins and Lowbacca were captured and attempted to turn to the Dark Side. It is from the Young Jedi knights book series which I loved when I was younger.
FlyingArrow
Posted: Tuesday, July 24, 2012 4:17:41 PM
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Bob Chizo wrote:
FlyingArrow wrote:
On a new NR Luke Skywalker:

Master Meditation: Force 1, replaces turn; For the rest of the skirmish, force powers whose name contain Meditation cost 1 more force point to activate



Maybe only for enemies? I think it would suck for it to affect allies.


Good catch.
Bob Chizo
Posted: Tuesday, July 24, 2012 6:55:49 PM
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FlyingArrow wrote:
Bob Chizo wrote:
FlyingArrow wrote:
On a new NR Luke Skywalker:

Master Meditation: Force 1, replaces turn; For the rest of the skirmish, force powers whose name contain Meditation cost 1 more force point to activate



Maybe only for enemies? I think it would suck for it to affect allies.


Good catch.


Your welcome

We don't have many variants of Battle Droids
Examples:
Pilot Droid (Droid, Pilot, maybe Opportunist, Grenades)
Flame Droid (these were canonical, give them Flamethrower)

Other:
Alto Stratus (give those Nimbus Commandos a boost!)
Hanharr (Bloodthirsty, Close-Quarters Fighting, Bounty Hunter +4)
Kamikaze13
Posted: Thursday, July 26, 2012 3:30:41 PM
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Human Trophy Hunter

Hit Points 50
Defense 16
Attack 11
Damage 0

Special Abilities

Accurate Shot
Careful Shot +4
Net Gun 16
Snare Rifle
Stealth
MaliciousCrumb
Posted: Thursday, July 26, 2012 3:38:40 PM
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More members of the jedi council, like Oppo Rancisis, Sifo Dyas, Bultar Swan, Yaddle, and an improved Jango Fett would be nice. Oppo needs tactician and/or a good commander effect, battle meditation, and Malacia. He also needs melee reach 2 and maybe force leap.
EDIT: Jango Fett is now in S&V! No need for another, I'd say. (Well, maybe an epic (he is quite epic))
AndyHatton
Posted: Thursday, July 26, 2012 4:14:46 PM
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I think I've suggested this before, but Luke Skywalker, Fallen Jedi, or Luuke Skywalker. Also finishing out the One Sith would be nice especially with the new Darth Krayt.


I don't know why I've been thinking about Dark Siders so much lately, I'm usually much more interested in Jedi.
Bob Chizo
Posted: Thursday, July 26, 2012 5:30:27 PM
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Kamikaze13 wrote:
Human Trophy Hunter

Hit Points 50
Defense 16
Attack 11
Damage 0

Special Abilities

Accurate Shot
Careful Shot +4
Net Gun 16
Snare Rifle
Stealth


+1 and add Hunter (This character gets +4 Attack and +10 Damage against enemies with the Savage Special Ability)

+1 for Council members
+1 for Jango (maybe also a younger Jango)

Other Ideas:
-ARC Trooper Captain Fordo
-Master Tholme
-Saba Sebatyne
-Watto
-Little Anikan (Pilot, Repair, Industrial Repair)

Ability Ideas:
-Emergency Repair (Adjacent non-living allies gain Avoid Defeat)
-Salvage (When a non-living enemy is defeated within 6 squares, it returns to play with 10 Hit Points on a save of 16; it then joins your squad)
AndyHatton
Posted: Thursday, July 26, 2012 5:38:24 PM
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Bob Chizo wrote:

Other Ideas:
-ARC Trooper Captain Fordo
-Master Tholme
-Saba Sebatyne



+1 for all of these! ThumpUp I'd love to see the ARC Troopers become a viable option in the Republic (I'd like to see that of clones in general, but ARCs and Commandos especially.)

And Saba would be great!, I really wish WoTC had made her just because I have a feeling find a nice RM for her is going to be tricky.
AndyHatton
Posted: Friday, July 27, 2012 7:44:43 AM
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Luuke Skywalker
Imperial
Hit Points: 120
Defense: 17
Attack: 13
Damage: 20

Special Abilities
Unique
Savage (This character must end his move next to an enemy if he can and does not benefit from commander effects)
Melee Attack (Can attack only adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Djem So Style Mastery (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker with +10 Damage.)
Clone Madness (Opposing Characters whose name contains Luke Skywalker take a -4 penalty to all saves while within 6 squares of Luuke Skywalker)
Overwhelming Power (Damage from this character's attacks cannot be prevented or redirected)

Force Powers
Force 2
Force Renewal 1 (This character gets 1 Force point each time he activates)
Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
Sith Rage 2 (Force 2: +20 Damage on all attacks this turn)

Desann
Imperial
Hit Points: 140
Defense: 22
Attack: 12
Damage: 30

Unique
Melee Attack (Can attack only adjacent enemies)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
Synergy (Characters whose name contains Reborn or gets +4 Attack and +4 Defense while within 6 squares of this character)
Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)

Force Powers
Force 2
Force Renewal 1 (This character gets 1 Force point each time he activates)
Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
Lightsaber Throw 3 (Force 3, replaces turn: Choose 1 enemy within line of sight, ignoring cover. Make an attack against the chosen enemy and against each character adjacent to that enemy.)

Commander Effect
Followers whose name contain Reborn gain Force Renewal 1 and Bodyguard


Tavion Axmis
Imperial
Hit Points: 100
Defense: 21
Attack: 13
Damage: 20

Unique
Ataru Style (+4 Attack if exactly 1 enemy is within 6 squares)
Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Melee Attack (Can attack only adjacent enemies)
Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Jedi Reflexes (This character can make an attack of opportunity against an enemy character that moves into or out of an adjacent square. Characters with special abilities that ignore characters while moving are subject to this ability.)

Force Powers
Force 2
Force Renewal 1 (This character gets 1 Force point each time he activates)
Force Leap (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
Force Grip 2 (Force 2, replaces attacks: sight; 20 damage)

Bob Chizo
Posted: Saturday, July 28, 2012 12:43:33 PM
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-Walon Vau
-Yayax Squad
-Jango Fett, Mandalore
DonStamos
Posted: Saturday, August 4, 2012 11:25:02 PM
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I saw a couple of my earlier suggestions were already made so I thought I'd try a second whack at this, lol:

Clone Palpatine (Imperial)
Supreme Commander Luke Skywalker (Imperial)
Voss Parck (Imperial)
Exiled Thrawn (Fringe)
Admiral Daala (Imperial)
Ysanne Isard (Imperial)
Warlord Zsinj (Imperial)
Sev'rance Tann (Separatist)
Jedi Killer Droid (Separatist)
Gizor Dellso (Separatist)
Dark Lord Caedus (Sith)
Gavin Darklighter (New Republic)
Borsk Fey'lya (New Republic)
Shamed One (Yuuzhan Vong)
Mezhan Kwaad (Yuuzhan Vong)
Harrar (Yuuzhan Vong)
World Brain (Epic Yuuzhan Vong)
Raynar Thul, Joiner King (Fringe or NR)
Lomi Plo, Unseen Queen (Fringe or Sith) (affinity with Raynar)
some Killiks (Fringe) (Unu, Gorog, etc)
Dev Sibwarra (Rebel)
some Ssi-Ruuvi (Fringe subfaction)
Nil Spaar (Fringe Yevetha subfaction)
Aing-Tii Flow-Walker (Fringe)
Abeloth (Epic Sith or Fringe)
Kyp Durron, Jedi Master (New Republic)
another Nom Anor (Yuuzhan Vong, perhaps Yu'shaa? infiltrator that could copy other uniques?)
Gar Stazi (New Republic)
Marasiah Fel, Imperial Knight (Imperial)
Brakiss (Imperial)
Durga the Hutt (Fringe)
Rakamat (Epic Yuuzhan Vong)
Redeemed Anakin Skywalker (Rebel, Infinities piece)
Sith Leia Organa (Imperial, Infinities piece)
some "zombie"ish pieces from Death Troopers
Jerec (Imperial)

Sorry for the long list :-[
501 Trooper
Posted: Sunday, August 5, 2012 2:38:19 AM
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When is V-Set 5 coming out?
Sithborg
Posted: Sunday, August 5, 2012 7:41:42 PM
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Jan or Feb I believe. Playtesting has started, so I do need to start a new thread.
sharron
Posted: Monday, August 6, 2012 3:51:34 PM
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new thrawn! something that does something other than swap!
CerousMutor
Posted: Tuesday, August 7, 2012 1:04:00 AM
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+1 to thrawn.
There are a host of characters to use form comics, games and books. Palpys Dark empire Sith/Imp followers.

Intersting characters...
Stormtrooper X with pirate/merc bonus
Bane Malar
D'harhan with fett syn
Craddosk with a Bounty Hunter Guild sub faction??
Kud'ar Mub'at the information broker


komix
Posted: Tuesday, August 7, 2012 5:58:18 AM
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Something for Imperial players:
-Emperor Palpatine, Clone(d)
-Luke Skywalker, Dark Apprentice
-Sedriss, Imperial Executor
-Brakiss, Dark Jedi (let's throw in Kueller as well for synergy :P)
-Grand Moff/Warlord Zsinj
-Raptors (Zsinj's (OMG) elite eforcers, they replaced stormtroopers in his forces?)
-Yun, Dark Jedi
-Sariss
-Cronal (about freaking time!!)
-Maw
-Boc Aseca
CerousMutor
Posted: Tuesday, August 7, 2012 6:05:52 AM
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komix wrote:
Something for Imperial players:
-Emperor Palpatine, Clone(d)
-Luke Skywalker, Dark Apprentice
-Sedriss, Imperial Executor
-Brakiss, Dark Jedi (let's throw in Kueller as well for synergy :P)
-Grand Moff/Warlord Zsinj
-Raptors (Zsinj's (OMG) elite eforcers, they replaced stormtroopers in his forces?)
-Yun, Dark Jedi
-Sariss
-Cronal (about freaking time!!)
-Maw
-Boc Aseca


+1'd
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