Here you go - an updated list. It's not the first post - but at least it's in the thread.
Old Republic01
02
03. Army of Light Trooper (RM: Mando Warrior BH)
04. Covenant Executor (RM: Emperor's Hand - DT #16)
Cost 19
Hit Points 70
Defense 18
Attack +11
Damage 20
Special Abilities
Melee Attack; Double Attack
Droid Hunter [+4 Attack and +10 Damage against Droid enemies]
Force Bond [Allies with a Force rating and a lightsaber gain Force Leap]
Sith Hunter [+4 Attack and +10 Damage against Sith enemies]
Force Powers
Force 2
Force Leap [Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity]
Lightsaber Sweep [Force 1, replaces attacks: Can attack every adjacent enemy once]
05
06
Sith7. Alema Rar (RM: CS Aayla)
Cost 24
Hit Points 90
Defense 19
Attack +9
Damage 20
Special Abilities
Unique. Melee Attack; Twin Attack
Saber Dart [Replaces attacks: Choose 1 enemy within line of sight, ignoring cover. Target character takes 20 damage and is poisoned; save 11. Each time the poisoned character activates, it takes 20 damage and must attempt a save of 11. On a failure, that character is still poisoned. On a success, that character is no longer poisoned.]
Stealth [If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets]
Force Powers
Force 3
Force Cloak [Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked]
Force Lightning 2 [Force 2, replaces attacks: 30 damage to target and 2 characters adjacent to that target]
Knight Speed [Force 1: Can move 4 extra squares on her turn as part of her move]
"Perhaps I want to be cruel."08
09. Darth Maul, Death Watch Overlord (RM: Maul CotS)
10
11
12
13
Republic14
15. Coruscant Guard Clone Trooper (RM: Clone Trooper Sergeant - GAW #21)
Cost 16
Hit Points 50
Defense 17
Attack +7
Damage 20
Special Abilities
Order 66
Advantageous Cover [+8 Defense from cover instead of +4]
Flak Shield [Whenever this character takes damage, it reduces the damage dealt by 10 with a save of 6. Attacks from adjacent enemies ignore this ability.]
Opportunist [+4 Attack and +10 Damage against an enemy who has activated this round]
Sonic Stunner [Replaces attacks: range 6; living target and each living character adjacent to that target are considered activated this round; save 11 negates. Huge and larger characters ignore this special ability.]
"I'm going to need to see further identification."16
17. Master Tholme (RM: General Kenobi - CS)
Cost 36
Hit Points 120
Defense 21
Attack +12
Damage 20
Special Abilities
Unique. Melee Attack; Double Attack; Stealth
Avoid Defeat [Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated]
Distraction [Suppresses adjacent enemy commander effects]
Force Powers
Force 5
Force Heal 30 [Force 2, replaces attacks: touch; remove 30 damage from a living character]
Force Withdrawal [Force 1, usable only on this character's turn: Until the start of this character's next turn or until he spends a Force point, he gains Force Immunity]
Jedi Mind Trick 2 [Force 2, usable only on this character's turn: range 2; target living enemy and 2 living enemies adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 11]
Lightsaber Defense [Force 1: When hit by an attack, this character takes no damage with a save of 11]
18
19
20
Separatists 21.Geonosian Elite Soldier (RM: Wookiee Scout - RotS 23)
Cost 16
Hit Points 50
Defense 18
Attack +9
Damage 20
Special Abilities
Elite Beam Weapon [Replaces turn: Make 1 attack at +13 Attack and 40 Damage; you cannot use Twin Attack, allies cannot combine fire this turn, and this attack cannot be prevented or redirected]
Flight [Ignores difficult terrain, enemy characters, low objects, and pits when moving]
Rapport [Characters named Geonosian Soldier cost 2 less when in the same squad as this character]
Sonic Attack [An enemy attacked by this character cannot use Force powers for the rest of that turn]
Synergy +4 [Allies named Geonosian Soldier get +4 Attack while within 6 squares of this character]
22
23. Shu Mai (RM: Polis Massa Medic) [SMALL BASE]
Rebel24
25
26. General Rahm Kota (RM: Master Kota)
27
28
29
Imperial 30
31. Elite Snowtrooper with E-Web Blaster (RM: ST E-Web CotF #51)
32
33
New Republic34
35. Gantoris (RM: Ulic Qel Droma)
Cost 39
Hit Points 120
Defense 18
Attack +11
Damage 30
Special Abilities
Unique. Melee Attack
Double Attack; Melee Reach 2
Affinity [A character named Exar Kun, Dark Force Spirit may be in your squad regardless of faction]
Rival [Cannot be in a squad with any character whose name contains Corran Horn]
Synergy +2 [+2 Attack and +2 Defense while an ally named Exar Kun, Dark Force Spirit is within 6 squares]
Force Powers
Force 3
Force Bubble [Force 1: When this character takes damage, reduce the damage dealt by 20]
Force Pull 2 [Force 2, replaces attacks: range 6; Move target Large or smaller enemy adjacent to this character. Make an immediate attack against that enemy.]
"I want your anger, Gantoris."
―Exar Kun36
37
Fringe38
39. Beast Rider of Onderon (RM: Utapaun Warrior - CW 40)
40
41. Chief Chirpa (RM: Logray, Ewok Shaman) [SMALL BASE]
Cost 16
Hit Points 40
Defense 18
Attack +6
Damage 10
Special Abilities
Unique. Ewok
Stealth [If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets]
Swarm +2 [+2 Attack against a target for each allied Ewok adjacent to that target]
Commander Effect
Ewok allies gain Charging Fire [Replaces turn: Can move up to double speed, then attack] and Gregarious [+4 Attack if an ally is within 6 squares].
"It might be a long and dangerous chase, but in the end we will triumph."42
43
44
45
46. Sarlacc (RM: Huge Crab Droid)
47
48
49
Mandalorian 50
51
52
53 Mandalorian Demolitionist (RM: Heavy Stormtrooper - RS #28)
Cost 6
Hit Points 10
Defense 14
Attack +4
Damage 10
Special Abilities
Self Destruct 10 [When this character is defeated, each adjacent character takes 10 damage]
Thorium Charge [Replaces attacks: Designate 1 door within 6 squares as open; it remains open for the rest of the skirmish and cannot be closed]
Thorium charges were high-explosives used for demolitions. A thorium charge was more powerful than a comparably-sized thermal detonator.54. Mandalorian Strike Force Leader -- (RM: Stormtrooper Commander - UH #31)
Yuuzhan Vong55. Shamed One (RM: Geonosian Drone - CS #41)
Cost 3
Hit Points 10
Defense 14
Attack +1
Damage 10
Special Abilities
Melee Attack
Force Immunity [Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities]
Low Caste [Cannot be brought into a squad through any character’s Reinforcements or Reserves abilities. This character's cost cannot be reduced.]
Shamed One [This character ignores special abilities from Yuuzhan Vong allies that alter his printed Attack or Damage rating]
"Shamed ones are cursed by the gods, they work as slaves, they are not worth speaking of."
―Vua Rapuung56
57
58
59
60
Mini Set: InvasionNew Republic01
02
Fringe03
04. Finn Galfridian (RM: Jax Pavan - DT #13)
Cost 24
Hit Points 70
Defense 18
Attack +9
Damage 20
Special Abilities
Unique. Double Attack
Mettle [If this character spends 1 Force point to reroll, add +4 to the result]
Vongsense [Ignores Force Immunity of Yuuzhan Vong enemies]
Force Powers
Force 3
Force Sense [Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round]
Jedi Mind Trick [Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11]
Lightsaber Block [Force 1: When hit by a melee attack, this character takes no damage with a save of 11]
Commander Effect
Droids are subject to this effect: At the end of this character's turn, an ally named Prowl within 6 squares may immediately use 1 ability that replaces attacks.
05. Prowl (???) [Named in Finn Galfridian's CE]
Yuuzhan Vong06. Commander Sha'kel (???) [named in Minos, Yuuzhan Vong Warrior's Camaraderie]
07
08. Minos, Yuuzhan Vong Warrior (RM: Nien Nunb)
Cost 27
Hit Points 70
Defense 17
Attack +9
Damage 10
Special Abilities
Unique. Melee Attack; Twin Attack
Camaraderie [An ally named Commander Sha'kel gains Opportunist]
Force Immunity [Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities]
Opportunist [+4 Attack and +10 Damage against an enemy who has activated this round]
Thudbug [Replaces attacks: range 6; 10 damage, living target is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.]
Vonduun Crab Armor 11 [When this character takes damage, he can reduce the damage dealt by 10 with a save of 11]
09
10
Bounty Hunter Challenge (stats to these will be given out this year at Gencon. but the cards will be sent out with set 7)
11. BHC Yoda, Hero of Geonosis (RM - Yoda)
12. BHC Dooku (Dooku CS)