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Just quickly threw this together:
39 HK-47, Assassin Droid 33 Bastila Shan, Jedi Master 27 Lobot 21 Bao Dur, Tech Spec 32 IG-86 Assassin Droid x2 30 Juggernaut War Droid x2 12 Gha Nachkt 6 Mouse Droid x3
(200pts. 12 activations)
The Jugs mobile/stunner and 86s could work rather nicely together. Gha is only costing 5pts, a makes for more options with Lobot. (say, Treadwell if needed and an HBG for Bao)
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Rank: Advanced Bloo Milk Member Groups: Member
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swinefeld wrote:Just quickly threw this together:
39 HK-47, Assassin Droid 33 Bastila Shan, Jedi Master 27 Lobot 21 Bao Dur, Tech Spec 32 IG-86 Assassin Droid x2 30 Juggernaut War Droid x2 12 Gha Nachkt 6 Mouse Droid x3
(200pts. 12 activations)
The Jugs mobile/stunner and 86s could work rather nicely together. Gha is only costing 5pts, a makes for more options with Lobot. (say, Treadwell if needed and an HBG for Bao) I like the juggies. I had this same idea except for the Lobot for Lobot CLO and and another droid.
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markedman247 wrote: I like the juggies. I had this same idea except for the Lobot for Lobot CLO and and another droid.
hmmm sounds like something many of us would like
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countrydude82487 wrote:markedman247 wrote: I like the juggies. I had this same idea except for the Lobot for Lobot CLO and and another droid.
hmmm sounds like something many of us would like
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Bob Chizo wrote:countrydude82487 wrote:markedman247 wrote: I like the juggies. I had this same idea except for the Lobot for Lobot CLO and and another droid.
hmmm sounds like something many of us would like Most of us would but we have to wait until Morrigan Corde is debuted, if she's in this set.
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updated with the Super BT! solution: (placed it as #4, unconfirmed)
Old Republic Jedi Knight Cost 18
HP 40 DEF 17 ATK +7 DAM 20
Special Abilities Melee Attack [Can attack only adjacent enemies] Squad Cover [+4 Defense while 3 allies with the same name as this character are within 6 squares] Synergy +2 [+2 Attack while an allied Old Republic Jedi Knight is within 6 squares]
Force Powers Force 2 Lightsaber Assault [Force 1, replaces attacks: Make 2 attacks] Lightsaber Deflect [Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11]
"For a hundred generations the Jedi have fought to protect the Republic!" —Unidentified humanoid Jedi, 5,000 BBY
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swinefeld wrote:updated with the Super BT! solution: (placed it as #4, unconfirmed)
Old Republic Jedi Knight Cost 18
HP 40 DEF 17 ATK +7 DAM 20
Special Abilities Melee Attack [Can attack only adjacent enemies] Squad Cover [+4 Defense while 3 allies with the same name as this character are within 6 squares] Synergy +2 [+2 Attack while an allied Old Republic Jedi Knight is within 6 squares]
Force Powers Force 2 Lightsaber Assault [Force 1, replaces attacks: Make 2 attacks] Lightsaber Deflect [Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11]
"For a hundred generations the Jedi have fought to protect the Republic!" —Unidentified humanoid Jedi, 5,000 BBY Looks good :). Any chance we can get the RM, Weeks?
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swinefeld wrote:updated with the Super BT! solution: (placed it as #4, unconfirmed)
Old Republic Jedi Knight Cost 18
HP 40 DEF 17 ATK +7 DAM 20
Special Abilities Melee Attack [Can attack only adjacent enemies] Squad Cover [+4 Defense while 3 allies with the same name as this character are within 6 squares] Synergy +2 [+2 Attack while an allied Old Republic Jedi Knight is within 6 squares]
Force Powers Force 2 Lightsaber Assault [Force 1, replaces attacks: Make 2 attacks] Lightsaber Deflect [Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11]
"For a hundred generations the Jedi have fought to protect the Republic!" —Unidentified humanoid Jedi, 5,000 BBY nice throw in the Instructor and Kravar and they are pretty good or even the captain since you will already have squad cover. Too bad there isnt an OR battery for these guys, THough it would break bastilla
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adamb0nd wrote:swinefeld wrote:updated with the Super BT! solution: (placed it as #4, unconfirmed)
Old Republic Jedi Knight Cost 18
HP 40 DEF 17 ATK +7 DAM 20
Special Abilities Melee Attack [Can attack only adjacent enemies] Squad Cover [+4 Defense while 3 allies with the same name as this character are within 6 squares] Synergy +2 [+2 Attack while an allied Old Republic Jedi Knight is within 6 squares]
Force Powers Force 2 Lightsaber Assault [Force 1, replaces attacks: Make 2 attacks] Lightsaber Deflect [Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11]
"For a hundred generations the Jedi have fought to protect the Republic!" —Unidentified humanoid Jedi, 5,000 BBY Looks good :). Any chance we can get the RM, Weeks? It is probably CotF #27 Jedi Padawan
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Is this set being released at GenCon again?
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Bob Chizo wrote:adamb0nd wrote: Looks good :). Any chance we can get the RM, Weeks?
It is probably CotF #27 Jedi Padawan Why wouldn't it be the Jedi Knight?
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FlyingArrow wrote:Bob Chizo wrote:adamb0nd wrote: Looks good :). Any chance we can get the RM, Weeks?
It is probably CotF #27 Jedi Padawan Why wouldn't it be the Jedi Knight? RotS #12 Jedi Knight was used as the recommended mini for the Covenant Consular in Vengeance, which is Old Republic. I would think that the designers would try to avoid duplicating recommended minis in the same faction. It also would not be #56 Young Jedi Knight from Universe, because that too has been used as a recommended mini for the Old Republic.
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Bob Chizo wrote:Is this set being released at GenCon again? Yes. countrydude82487 wrote:nice throw in the Instructor and Kravar and they are pretty good or even the captain since you will already have squad cover. Too bad there isnt an OR battery for these guys, THough it would break bastilla A battery in the true sense might be difficult to balance - even limited to NUs it would make a few characters much stronger. I think it would have to be on an expensive piece. Of course, anything with Hand of the Covenant will be getting it when Krynda Draay comes out. I'm very interested to see how that is going to play out.
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Bob Chizo wrote:FlyingArrow wrote:Bob Chizo wrote:It is probably CotF #27 Jedi Padawan Why wouldn't it be the Jedi Knight? RotS #12 Jedi Knight was used as the recommended mini for the Covenant Consular in Vengeance, which is Old Republic. I would think that the designers would try to avoid duplicating recommended minis in the same faction. It also would not be #56 Young Jedi Knight from Universe, because that too has been used as a recommended mini for the Old Republic. Good point, but there are plenty of other lightsaber-wielding characters that don't have the trademark Padawan rat-tail.
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FlyingArrow wrote:Bob Chizo wrote:FlyingArrow wrote:Bob Chizo wrote:It is probably CotF #27 Jedi Padawan Why wouldn't it be the Jedi Knight? RotS #12 Jedi Knight was used as the recommended mini for the Covenant Consular in Vengeance, which is Old Republic. I would think that the designers would try to avoid duplicating recommended minis in the same faction. It also would not be #56 Young Jedi Knight from Universe, because that too has been used as a recommended mini for the Old Republic. Good point, but there are plenty of other lightsaber-wielding characters that don't have the trademark Padawan rat-tail. Hmm... Good point, maybe CotF #28 Jedi Weapon Master, or JA #26 Exceptional Jedi Apprentice (does not have braid)
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The OR Jedi Knight is part of the mini set.
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Sithborg wrote:The OR Jedi Knight is part of the mini set. updated!
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So... Shada anyone?
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Joined: 5/11/2009 Posts: 28
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From shnn last night: Fringe: SHADA. Cost 28 80 hp 18 def 12 atk 20 dmg Unique, counts as shadow guard Bodyguard Double attack Quick reactions ( +6 atk on AOo ) Quick reflexes ( +6 def against AOo ) Stealth Stinging needle?? ( replaces atk, los, ignoring cover?? 10 dmg to target, sv 16 )
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So, Shada D'ukal? Would this mean her partner/rival may also be in the game? So, to sum up: Tonnika Sisters (Actual)-in Bar Brawl Shada D'ukal (Faux T-Sis 1) Karoly D'ulin (Faux T-Sis 2)?? Kanis_Majoris wrote:From shnn last night: Fringe: SHADA. Cost 28 80 hp 18 def 12 atk 20 dmg Unique, counts as shadow guard Bodyguard Double attack Quick reactions ( +6 atk on AOo ) Quick reflexes ( +6 def against AOo ) Stealth Stinging needle?? ( replaces atk, los, ignoring cover?? 10 dmg to target, sv 16 )
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