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V-Set Discussion: Jedi Seer Options
cicrush13
Posted: Thursday, October 14, 2010 2:02:41 AM
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I'm liking this piece alot. I think OR may have become my newest favorite faction to attempt to play.
Lord_Ball
Posted: Thursday, October 14, 2010 2:04:50 AM
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I suppose that would make sense as the second attack would not be classified as an AoO. I stand corrected. It is good to here that the Non-Unique Jedi in the OR are not likely to ever gain Twin attack in a standard game though.
juice man
Posted: Thursday, October 14, 2010 2:45:15 AM
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LoboStele wrote:
Well, the Seer can't get Twin in faction, and with easy (and the cheapest) access to Extra Attack through the Exile, getting a piece that grants Twin would be pretty crazy, IMO, so I doubt that would ever happen. Then you'd get crazy stuff like Battlemasters with Triple/Twin, etc. Would be too much.

Now however....in a no-faction restriction game....with Whorm and Exile and a TBSV....Oh yeah, loads of fun. :P

As for getting attack boosts....They are only a +16 WITH Quick Reactions/Redi Reflexes. They still need 5's or better to hit most big enemies, and once you are adjacent to them, they're going to die very quickly. Evade and Jedi Reflexes are their only defenses at all. Otherwise, they are fairly fragile. Many OR teams have one or two non-melee threats, but more and more they tend to center around things like the Battlemasters, Lord Hoth, Cay Qel-Droma, etc. So in many cases, you'll be able to afford to sit back and make the Seer come to you.

I'll go ahead and let you guys know, which is something I've not said on Gamers, but the Seer is VERY good at protecting important commanders which may be hiding slightly away from the battle. Commanders don't do so well if someone starts attacking them and breaking their concentration, so there's another piece in the V Set that will want to be paired with the Seer very frequently. :)


A new OR commander? Interesting.
dreadtech
Posted: Thursday, October 14, 2010 6:11:13 AM
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My favorite character for the new republic for reasons i will go into after the sets out.

Jedi Reflexes!
I really like this SA, though i think it would have been better on a Unique. Still a very nice well thought out new SA for the old republic.

As for whether OR should gain twin? well if shooters can from other factions and at a much higher attack value. i see no reason why Melee Attackers for this faction should not. Really why not? Still i think this topic is best left for another time.
Sashlon
Posted: Thursday, October 14, 2010 6:28:24 AM
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I think this is an awesome piece. I can't wait to see what else the OR gets.

I'm so glad I have a pile of CS Jedi Guardians BigGrin
dreadtech
Posted: Thursday, October 14, 2010 8:20:27 AM
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Sashlon wrote:
I think this is an awesome piece. I can't wait to see what else the OR gets.

I'm so glad I have a pile of CS Jedi Guardians BigGrin


Jedi Guardian??
Well i guess any race could be a seer as shown in the KOTOR comic , but the Jedi Miraluka were the most notable of the Jedi seers. The Miraluka race in the game are the same race as Visa Marrs or the old republic Jedi sentinel. Though which one they will say is the official representation i do not know.
The Celestial Warrior
Posted: Thursday, October 14, 2010 8:55:15 AM
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dreadtech wrote:
Sashlon wrote:
I think this is an awesome piece. I can't wait to see what else the OR gets.

I'm so glad I have a pile of CS Jedi Guardians BigGrin


Jedi Guardian??
Well i guess any race could be a seer as shown in the KOTOR comic , but the Jedi Miraluka were the most notable of the Jedi seers. The Miraluka race in the game are the same race as Visa Marrs or the old republic Jedi sentinel. Though which one they will say is the official representation i do not know.


The Jedi Guardian is the RM. I think they are trying to avoid using RM's from the same Faction when they can.
LoboStele
Posted: Friday, October 15, 2010 2:06:43 AM
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The Celestial Warrior wrote:
dreadtech wrote:
Sashlon wrote:
I think this is an awesome piece. I can't wait to see what else the OR gets.

I'm so glad I have a pile of CS Jedi Guardians BigGrin


Jedi Guardian??
Well i guess any race could be a seer as shown in the KOTOR comic , but the Jedi Miraluka were the most notable of the Jedi seers. The Miraluka race in the game are the same race as Visa Marrs or the old republic Jedi sentinel. Though which one they will say is the official representation i do not know.


The Jedi Guardian is the RM. I think they are trying to avoid using RM's from the same Faction when they can.


Bingo. By using a piece from a different faction, if you use the Suggested Mini, then it's immediately obvious that it is a custom of some sort.

However....if you have extra Sentinels and want to repaint one, then go for it! Or, just put a sticker on it's base, or whatever. As long as you can tell that it's different from a normal Sentinel. ;)
Mandelmauler
Posted: Friday, October 15, 2010 3:29:19 AM
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LoboStele wrote:
As long as you can tell that it's different from a normal Sentinel. ;)


As long as your opponent can tell. ThumpUp
Disturbed1
Posted: Friday, October 15, 2010 4:01:34 AM
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This thing is gonna put the hurt on swap squads as well. While not as much of a direct counter as it is to the strafers and gallopers, your opponent will have to be much more careful with their swap fodder if they are going to have to worry about moving past the Seer to get closer to a move desirable target.
eMouse
Posted: Friday, October 15, 2010 12:05:32 PM
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Ruhk wrote:
Jedi Reflexes!

Which essentially allow the Jedi Seer to take attacks of opportunity against characters that it would otherwise not be able to! Add that to it's Quick Reactions, it means the Jedi Seer will be able to hit most of the time.


How does the timing on the 'approach AoO' work?

Standard AoO timing states

Quote:
A character makes an attack of opportunity in response to an enemy’s movement. The attack takes place when the enemy is about to leave the adjacent square, but before it actually does. Pause the movement and make the attack; if the enemy is not defeated, it continues moving.


The 'about to leave but before it actually does' is key. Does this mean a figure with Jedi Reflexes can manage to kill a character before they become adjacent? Thus unaffected by abilities like self-destruct if they kill the figure with it on an approach AoO?

Or does the approach AoO happen after the subject manages to move adjacent?

To avoid convoluted situations, I think the approach AoO needs to happen after the movement, since otherwise it could result in figures making attacks into squares that they normally couldn't attack into.
Sithborg
Posted: Friday, October 15, 2010 12:11:00 PM
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It works like Mines. The AoO happens when an enemy enters a square adjacent.
tonythetoyman
Posted: Friday, October 15, 2010 12:46:35 PM
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LoboStele wrote:
The Celestial Warrior wrote:
dreadtech wrote:
Sashlon wrote:
I think this is an awesome piece. I can't wait to see what else the OR gets.

I'm so glad I have a pile of CS Jedi Guardians BigGrin


Jedi Guardian??
Well i guess any race could be a seer as shown in the KOTOR comic , but the Jedi Miraluka were the most notable of the Jedi seers. The Miraluka race in the game are the same race as Visa Marrs or the old republic Jedi sentinel. Though which one they will say is the official representation i do not know.


The Jedi Guardian is the RM. I think they are trying to avoid using RM's from the same Faction when they can.


Bingo. By using a piece from a different faction, if you use the Suggested Mini, then it's immediately obvious that it is a custom of some sort.

However....if you have extra Sentinels and want to repaint one, then go for it! Or, just put a sticker on it's base, or whatever. As long as you can tell that it's different from a normal Sentinel. ;)

Sorry, but I'm not 100% clear on the final recommended mini decision (I've been trying to follow the discussion for a while now, but don't remember ever seeing the final decision confirmed). So, just so I'm clear, we should try to use the recommended mini, but if we don't have it (or have enough) we can use a similar mini as long as we and our opponent can clearly tell what mini it is? This was a good call/switch if this is the case.
Mandelmauler
Posted: Friday, October 15, 2010 1:47:22 PM
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tonythetoyman wrote:
So, just so I'm clear, we should try to use the recommended mini, but if we don't have it (or have enough) we can use a similar mini as long as we and our opponent can clearly tell what mini it is? This was a good call/switch if this is the case.


I have heard or read that intent at least 3 times (forums and podcasts).
dnemiller
Posted: Friday, October 15, 2010 1:58:31 PM
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I have personally covered this several times.

Via the floor rules the recommended mini is just that recommended. As long as you make it clear to your opponent that soemthing other than the recommended is being used it should not be a problem.

IE using the JEdi Sentinel that you have painted over say using the CLone Stirke Jedi Guardian.

Or using Ani force spirit painted black over Exar Kuhn for Exar ghost.

Good common sense and courtesy for your opponent should be the rule of the day. Of course if you dont use those two dont be surprised if a judge tells you how to handle it.
Jedicartographer
Posted: Friday, October 15, 2010 11:45:55 PM
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Forgive me if this has been asked as well, what I fwe want to use customs from scratch? I've been stock piling heroclix that are to really close scale to SWminis, and I wanted to start using them for future V-sets.

eMouse
Posted: Saturday, October 16, 2010 12:07:20 AM
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Jedicartographer wrote:
Forgive me if this has been asked as well, what I fwe want to use customs from scratch? I've been stock piling heroclix that are to really close scale to SWminis, and I wanted to start using them for future V-sets.



My guess is that would be fine Jedicartographer. Part of the reason for WotC's requirements about custom figures is that they had to encourage people to use the correct official miniature, since that's what they're selling.

While they want people to use the officially printed cards to avoid tampering, they're not selling minis, so as long as it's clear to your opponent which mini goes with what card, and the mini is on an appropriately sized base for the purposes of size-based abilities, you should be fine.
TheStarkiller
Posted: Saturday, October 16, 2010 10:38:50 PM
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So, anybody else thinking about trying out this piece as a luke skywalker? Put the Luke Skywalker, Rebel commando on the board, use this fig, and you have an accurate representation of Return of the Jedi!

I did this once with Lord Vader and Jedi Master Luke Skywalker. My rant at the time Bounty Hunters came out was that Lord Vader's stats exactly matched what we would need in a relevent Luke Skywalker, Jedi Master miniature. Appropriately I took off Dark Armor and Sith Rage, and that was the best 71 points that I could have spent in the New Republic faction at the time. (I have been a New Republic fan since Universe, and my Kyle Katarn/NR Commander/5 NR Trooper squad)
LoboStele
Posted: Monday, October 18, 2010 1:36:16 AM
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LOL, yep, this would work well for an anti-Speederbike Luke. ;)

I sort of doubt that the Jedi Reflexes ability will get handed out to too many other pieces in the future, as it's quite powerful, but you never know.
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