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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/14/2009 Posts: 1,728
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Fair point, haha, this may sound weird but I never noticed that Nom didn't have Melee.
Eh, you get an urge to make a character, you make it.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA
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Well, tis the season to be cold, or at least to have a cold. While I sit at home at night watching my wife sneeze even more than me, I've gotten around to finishing this batch of cards and thought I'd release them right before the holidays. I've got family coming through so I may be busy next week. Hmmm ..., I'm rambling .... Continuing with my Vong and Rebel reinforcements, plus a few other pieces (I refer to the “Heroes” a lot, you know, the Luke, Han, Leia, etc. from the 1st trilogy.) Submitted for your approval ..... First Up, The Rebels ..... Ackbar, Admiral of the Fleet He was one of the first "Big" pieces that weren't part of the Heroes, the man who invented "It's a Trap" yet he's pretty much disappeared. Thought I'd try to update him. Borsk Fey'lya Borsk is a strange figure, a hero one minute, a traitor (think Caamasi) the next. I thought I'd try him as the Bothan Spynet guy. Jedi Fugitive If it wasn't for Dark Times and Jax, Dass, and Ferus, every Rebel Force User is part of the Hero subfaction. Not a single non-unique, ordinary joe-blow that may have survived and surfaced after Order 66? My take on a Jedi survivor. Over 10,000 Jedi and even if they killed 99%, that means a hundred or so should have survived .... Red Hand Hardcase I always thought that Somebody may be a suicide bomber type; thought about making him Alderaanian, but the Red Hand boys will do. Apologies for using the WOTC pic; best Red Hand I could find. Verpine Freedom Fighter Actually its coincidence that the only other Verpine is a Reb too. I was just wondering if a sonic attacker to go against some of the enemy CE’s might help. I realize some still grant there SA’s even if stunned, but it was a thought…. My next group, the Vong.Disciple of Yun-Harla Kind of a cross between Nom and a real spy. Eminence Harrar I added his CE concerning Elan after I saw her V-Set piece. I thought Droid Zealot sounded about right. Nei Rin, Ossus Master Shaper Liked the pic (yes its from the comic) and thought she’d be a nice complimentary piece to the othe Ossus Vong. Still wondering if Master Shaper and Shaper +20 was overkill; I may amend that .... Vagh Rodiek A strange creature, but the Vong a strange so why not. Yuuzhan Vong Swoop Analog Sort of the Vong version of a snow speeder. The pic is a modified Coral Skipper that I chopped and channeled …. Back to the Fringe.Gamorrean Informant Yes I know what he looks like …. call him a skinny, mutant Gamorrean, but an interesting piece anyway. Jannik the White Always wanted to do a card for him; just seemed like an interesting guy. Didn’t go into the Nym angle. Ongree ECM Technician Just trying out a cut and paste with the head plus an SA idea. Peace Brigade Saboteur I liked the idea of pairing a Peace Brigade guy and a saboteur together. Peace Brigade Smuggler More cut & pasting of heads; a pilot for the Brigade and another potential tidbit for a Peace subfaction. Weequay Mercenary Officer Other than Nym, Boba and the Chagrian, the Mercs don’t have much in the way of CE help, and Nym and Boba are expensive. The usual comments and other objects you want to throw at me are always welcome. Happy Holidays to all. Peace S
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/14/2009 Posts: 1,728
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Wow, Master Master and Shaper +20 is pretty strong! The Vong need all the help they can get, so I'm not sure I would take it away without play testing, but you might want to up her cost. Now, back to the beginning.... I like Ackbar a lot, you might want to increase his attack to 5 or 6 so he'll have a chance of hitting something. He's definitely a start on the road back to competitiveness for the Rebs. Borsk is pretty cool, his CE is a bit weak though. (Not the affinity bit). I like Bothan Spynet. Haha, its funny that you put up a Jedi Fugitive, I just had the same line of thought and made a similar custom myself. Well, three, actually, a sneaky Purge Survivor (to represent the guys that try to stay out of sight, think Obi-Wan), a leader-y type one (the ones who fight back against the Empire, think Master Kota), and a fallen one (hey, a Jedi's gotta do what a Jedi's gotta do....). Can I trouble you to take a look at them? http://www.bloomilk.com/Custom/12886/refugee-jedi-survivorhttp://www.bloomilk.com/Custom/12887/militiant-jedi-survivorhttp://www.bloomilk.com/Custom/12888/fallen-jedi-survivorCosting may be a bit off of them, heh. I like the idea of giving the Jedi Fugitive Loner, makes sense. Disciple of Yun-Harla is pretty cool, I'm not sure how much help the Vong though. Droid Zealot is the culmination of the Droid Hunter ability, looks excellent! Could I suggest changing the name to Anti-Droid Zealot, haha? Weequay Mercenary Officer is excellent, like him a lot and really boosts the Mercs.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA
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@corran
Glad you liked Ackbar. Regarding Borsk's CE, I was more interested in bringing in the Imp Bothan's Proximity Mines for the Rebels.
The Jedi Fugitive; I wanted to give him a desperate, hunted quality, ... sorta zap everybody with the Jedi Mind Trick and then run.
Glad you like the Weequay. I saw a hole that needed to be filled.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/26/2011 Posts: 915
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@Surf, Corran, Great minds think alike huh on the Jedi Fugitive front? had to happen sooner or later on account of Murphy's Law of chance... that, and we're all on a website dedicated to very select inputs. Diatribe aside, could this creative coincidence mean... more stat cards? Its a perfect niche; post-purge pre-rebellion, ostensibly what TFU set should have been. @Surf, Thats horrible to hear you have the flu during the festive season. One thing is certain though, your creativity is amped up! Ive got to state upfront that Im not a Vong fan. I think these pieces however are meta-tilting, and hopefully some playtesting feedback will confirm if its balanced or not. The problem with the faction has been fragility of the pieces, unit cost and a lack of gimmicks. That said, Im liking the Ongree Tech, Jedi Fugitive, Borsk Fey'lya (LONG NEEDED PIECE), "Gamorrean" and Jannik the White. I assume that Jannik the White is a unique? I ask because the Unique SA is omitted from the Special Abilities slot and Jannik has a CE. The only piece ive managed to play test yet (due to time) is the Fugitive, seems pretty balanced, though is somewhat a glass cannon once the opponent reads the Force Powers... I had a small 100 pt skirmish and they made a B line for it
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA
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kobayashimaru wrote:@Surf, Corran, Great minds think alike huh on the Jedi Fugitive front? had to happen sooner or later on account of Murphy's Law of chance... that, and we're all on a website dedicated to very select inputs. Diatribe aside, could this creative coincidence mean... more stat cards? Its a perfect niche; post-purge pre-rebellion, ostensibly what TFU set should have been. @Surf, Thats horrible to hear you have the flu during the festive season. One thing is certain though, your creativity is amped up! Ive got to state upfront that Im not a Vong fan. I think these pieces however are meta-tilting, and hopefully some playtesting feedback will confirm if its balanced or not. The problem with the faction has been fragility of the pieces, unit cost and a lack of gimmicks. That said, Im liking the Ongree Tech, Jedi Fugitive, Borsk Fey'lya (LONG NEEDED PIECE), "Gamorrean" and Jannik the White. I assume that Jannik the White is a unique? I ask because the Unique SA is omitted from the Special Abilities slot and Jannik has a CE. The only piece ive managed to play test yet (due to time) is the Fugitive, seems pretty balanced, though is somewhat a glass cannon once the opponent reads the Force Powers... I had a small 100 pt skirmish and they made a B line for it Koba, good catch on the unique/Jannik bit. I must've been full of Nyquil that night. Completely understand about the Vong; never was much into them yet some people love them. Regarding the Fugitive, was he jumped by a more powerful force user or just .....?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/14/2009 Posts: 1,728
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@kobayashimaru (Lovin' that name! ) Haha, I'd love to see your version of the Purge Survivor next next, the three of ours would be sort of a "Terrible Trio"..... .....No, wait, that's not right........... I dislike the Vong because they all sort of look and feel the same, no real variety I suppose.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/1/2012 Posts: 643
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Has anyone thought of making a map specific SA? Like for Borsk Fey'la "Bothans get +4 attack on the Bothan spy net map"
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA
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knappskirata wrote:Has anyone thought of making a map specific SA? Like for Borsk Fey'la "Bothans get +4 attack on the Bothan spy net map" That could lead to all kinds of abuse I think; wouls it make "Korriban" more playable if the Sith had an advantage? Could/should Fringe get advantages because they might know Taris, Tatooine, or Coruscant better than Obi-Wan? that sounds more like an RPG thing than a SWM, but hey, who died and elected me Chancellor?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/26/2011 Posts: 915
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@Corranhorn, Perhaps the Three Amigos sounds better? (I dibs Steve Martin's Amigo... ) I should try some stats again, when I get a decent block of free time. @Surf, Nah, the rebels lost to a swarm of storm troopers + Vader Dark Jedi. There was also a fresh imperial guard closing to mop up the fugitive. I was losing too many rebel troopers, and had to pull the last two, R2Doombot and the captain back towards Gambit and override some doors but all it did was buy time... The match was just under an hour. I think I said id play rebels for 108pts or something, I didnt take exhaustive notes That said, the Fugitive still made for a fun piece and I think a jedi theme party (with an Ergesh Master as strike leader) would make for interesting king of the hill matches, sort of like the "Conclave of Kessel" comic. @Knappskirata That sounds like a neat SA/CE! It could be fun to combine with terrain altering abilities, or some "Attack X" style abilities, where x is the number of types of terrain the player is standing on (such as intersections/overlaps of green, yellow and magenta terrain). I think you could also have fun by trying to import elements from Tannhauser across, with their "pathfinding" system of targetting... its a color coded system which allows for easy line of sight. Im not sure how the items mechanic from Tannhauser/Star Wars Trading Card Game would work, but that could be an avenue too. Are there any other game elements you'd cross with SWMs? Ive experimented with incorporating the "force pool" concept from SWTCG, with a slight alteration: whoever wins initiative also 'has the force with them', a bonus x dice are added to that players force pool for the duration of that round only (in other words, the bonus force points dont accrue and expire), where x is the absolute value of the number of force users present on the field during that round. Some situations with this mod have arisen; reserves do not alter the number of force users until the round after, CE's that allow an entire squad to use 'a force battery' either count all figures on the field OR only the printed force users with a force value, and normal force restrictions apply as to the number of force points that may be spent and when.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA
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kobayashimaru wrote: @Surf, Nah, the rebels lost to a swarm of storm troopers + Vader Dark Jedi. There was also a fresh imperial guard closing to mop up the fugitive. I was losing too many rebel troopers, and had to pull the last two, R2Doombot and the captain back towards Gambit and override some doors but all it did was buy time... The match was just under an hour. I think I said id play rebels for 108pts or something, I didnt take exhaustive notes That said, the Fugitive still made for a fun piece and I think a jedi theme party (with an Ergesh Master as strike leader) would make for interesting king of the hill matches, sort of like the "Conclave of Kessel" comic. I love to hear playtest reports. Gives me ideas on stuff. Reb troopers & the Fugitive vs VDJ & Stormies? I'm not surprised; maybe Commandos with grenades to thin out the Imps and hit Vader from a distance? Maybe the Fugitive needs a "run for your life" SA. Hmmmm
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/14/2009 Posts: 1,728
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The Three Amigos it is! Shoot me a BM if you ever get around to making stats, I'd be more than happy to take a look at them!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA
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Fixed Jannik this morn. Been "editing" my cards, looking for some elusive uniformity to my cards. If I ever create a website, I may even create pdf's of the cards some day.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/14/2009 Posts: 1,728
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Ooooh, that would be sweet!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA
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I must admit, with in-Laws here, as we sit around watching TV ( and everybody else is playing with their phone giving me an excuse to be on the computer,) I have a greater appreciation for the V-Set crew. I may be making more, but Editing is hard and quality control is a pain, trying to maintain uniformity in everything you do. If I didn't enjoy making cards so much it'd almost be work ..........
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/14/2009 Posts: 1,728
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surf_rider56 wrote:I must admit, with in-Laws here, as we sit around watching TV ( and everybody else is playing with their phone giving me an excuse to be on the computer, I have a greater appreciation for th V-Set crew. I may be making more, but Editing is hard and quality control is a pain, trying to maintain uniformity in everything you do. If I didn't enjoy making cards so much it'd almost be work .......... Hear hear! Three cheers for the Vset team!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/14/2009 Posts: 1,728
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I like your take on the Jal Shey...the way you worded Jal Shey Belt makes me wonder if you are planning a way to move equipment around.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA
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corranhorn wrote:I like your take on the Jal Shey...the way you worded Jal Shey Belt makes me wonder if you are planning a way to move equipment around. .... "moving equipment?" I realize that the majority of the people who look at my thread are the "silent majority" RPG players, but that sounds like their territory, and I'm a SWM guy at heart. But glad you liked him; I actually can't remember if I'd planned any more Jal Shey or not ..... On a side note, a republic officer, Roonan, Selkath, or Givin?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/14/2009 Posts: 1,728
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surf_rider56 wrote:corranhorn wrote:I like your take on the Jal Shey...the way you worded Jal Shey Belt makes me wonder if you are planning a way to move equipment around. .... "moving equipment?" I realize that the majority of the people who look at my thread are the "silent majority" RPG players, but that sounds like their territory, and I'm a SWM guy at heart. But glad you liked him; I actually can't remember if I'd planned any more Jal Shey or not ..... On a side note, a republic officer, Roonan, Selkath, or Givin? We can always use more Selkath!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA
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Selkath it is.
I've been spending time on quality control & I've been redoing/rediscovering some cards I either never released or didn't like the first time through; I may have to whip them up here.
Speaking of cards, as I've been revieing/redoing, I've been looking at some Jedi that were council members and a thought came to mind. Council members were "a group of twelve wise and powerful Jedi Masters who were elected to guide the Order." Now, I've been looking at Master of the Force as a force ability and looked at who in WOTC had it. It was usually the high end bad azzes but not always consistant; only 3 Yoda's, 2 Palp'ss, 1 Vader yet no Mace. Not a very consistant showing, yet I thought shouldn't High Council members be powerful enough to have MOTF? Shaak Ti JM has it but no Mace? I'm just wondering who would qualify as a MOTF? .... or is that more of "this version gets This and that version gets That FP?'
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