|
Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
|
Darthbane53 wrote:Does the explosion hurt krayt as well? No.
|
|
Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
|
Kanis_Majoris wrote:If u use transfer essence on a kel dor, can u essence of life on him as well??
No.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
|
Spoilers: Don't read past the period.
The Lord Krayt must be the amalgam of Mid-Boss Krayt (Vector) and End Boss Krayt (Legacy: War). As End Boss didn't have Crab Armor and Mid-Boss never attempted a Transfer Essence or show spark of life. That was something after his rebirth. Not nit-picking but merely seeing the elements that were used.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 1,233
|
he can be a fun bag of tricks. i havnt playtested him, but i can already see how he is more playable than GMLS. He has access to both lumia and kaan so both ae good heavy damage options for him. plus he has access to bandon if noting else. and with build in activation control he can dominate.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 9/16/2008 Posts: 2,302
|
Didn't realize that transfer was not a "replaces x" ability... that does mix things up quite a bit. I like him. Looks solid. I would actually like to see the game lean more towards this trend.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/18/2008 Posts: 153
|
Thought about leaving Crab Armor off, but decided it was an important part of his character.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
|
Weeks wrote:Uggie Demo wrote:adamb0nd wrote:... not sure that a 100+ piece will ever be competitively playable). I find your lack of faith disturbing... Challenge Accepted! In testing I played Krayt 3 times. Once vs Ian's championship squad. Krayt had Exar for rage and one other unamed piece helping him out. Then I filled it out with healers, Lobot, and swappers. Took the MTB and wrecked house. Transfer in and unload all kinds of damage. When you get hurt transfer back and heal back up. The High HP combined with Crab 6 make him hard to kill. MTB doesn't hurt you either as Krayt can kill it whenever he needs to by transfering. His CE is what makes the one man army viable. He has his weaknesses (Ysalamiri is really tough), as are things that kill his swappers fast. but Krayt + one of the mid 30's Sith + Lobot + Dudes is a really fun squad. Somebody will come up with something to make him shine. GMLS has made a top 4 at a regional before ( and that squad had like 6 acts!), Krayt will be no differant. Why can't you use Transfer essence within the Ysilmiri Bubble? The Kel Dor would get Force Immunity, but Force Immunity only effects enemies using fore poweres to affect you. Unless the Kel dor suddenly switches sides, I don't see why you could't Transfer into the Kel Dor in the bubble. Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
|
Boris wrote:Thought about leaving Crab Armor off, but decided it was an important part of his character. Well, in this incarnation and cost, it makes sense. Options would have been less hps and either Force Bubble 20 or Lightsaber Defense. I think the Crab Armor is iconic for him.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
|
Mando wrote:Weeks wrote:Uggie Demo wrote:adamb0nd wrote:... not sure that a 100+ piece will ever be competitively playable). I find your lack of faith disturbing... Challenge Accepted! In testing I played Krayt 3 times. Once vs Ian's championship squad. Krayt had Exar for rage and one other unamed piece helping him out. Then I filled it out with healers, Lobot, and swappers. Took the MTB and wrecked house. Transfer in and unload all kinds of damage. When you get hurt transfer back and heal back up. The High HP combined with Crab 6 make him hard to kill. MTB doesn't hurt you either as Krayt can kill it whenever he needs to by transfering. His CE is what makes the one man army viable. He has his weaknesses (Ysalamiri is really tough), as are things that kill his swappers fast. but Krayt + one of the mid 30's Sith + Lobot + Dudes is a really fun squad. Somebody will come up with something to make him shine. GMLS has made a top 4 at a regional before ( and that squad had like 6 acts!), Krayt will be no differant. Why can't you use Transfer essence within the Ysilmiri Bubble? The Kel Dor would get Force Immunity, but Force Immunity only effects enemies using fore poweres to affect you. Unless the Kel dor suddenly switches sides, I don't see why you could't Transfer into the Kel Dor in the bubble. Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities) This is the legendary question that had a GenCon tourny teeter upon its outcome.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
|
Mando wrote:Why can't you use Transfer essence within the Ysilmiri Bubble? The Kel Dor would get Force Immunity, but Force Immunity only effects enemies using fore poweres to affect you. Unless the Kel dor suddenly switches sides, I don't see why you could't Transfer into the Kel Dor in the bubble.
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities) full glossary entry wrote:Force Immunity: Other characters cannot spend Force points to affect this character, to reroll attacks against it, or to respond to its attacks and abilities. This character does not count for purposes of Force powers that affect multiple characters, such as Force Lightning or Shockwave; select a different character instead. Card texts have continued using the old outdated wording. I wonder if v-set 4 will have the change...
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
|
swinefeld wrote:Mando wrote:Why can't you use Transfer essence within the Ysilmiri Bubble? The Kel Dor would get Force Immunity, but Force Immunity only effects enemies using fore poweres to affect you. Unless the Kel dor suddenly switches sides, I don't see why you could't Transfer into the Kel Dor in the bubble.
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities) full glossary entry wrote:Force Immunity: Other characters cannot spend Force points to affect this character, to reroll attacks against it, or to respond to its attacks and abilities. This character does not count for purposes of Force powers that affect multiple characters, such as Force Lightning or Shockwave; select a different character instead. Card texts have continued using the old outdated wording. I wonder if v-set 4 will have the change... I'd still be inclined to go by what the card says. That's pretty clear when it says "enemies". The glossary's terms "other characters" could just clarify what "enemies" means. If we are going to take the approach that "other characters" means everyone, then you can't get the +10 damage bonus from ABM when in the Ysilmiri bubble either.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
|
Mando wrote:swinefeld wrote:Mando wrote:Why can't you use Transfer essence within the Ysilmiri Bubble? The Kel Dor would get Force Immunity, but Force Immunity only effects enemies using fore poweres to affect you. Unless the Kel dor suddenly switches sides, I don't see why you could't Transfer into the Kel Dor in the bubble.
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities) full glossary entry wrote:Force Immunity: Other characters cannot spend Force points to affect this character, to reroll attacks against it, or to respond to its attacks and abilities. This character does not count for purposes of Force powers that affect multiple characters, such as Force Lightning or Shockwave; select a different character instead. Card texts have continued using the old outdated wording. I wonder if v-set 4 will have the change... I'd still be inclined to go by what the card says. That's pretty clear when it says "enemies". The glossary's terms "other characters" could just clarify what "enemies" means. If we are going to take the approach that "other characters" means everyone, then you can't get the +10 damage bonus from ABM when in the Ysilmiri bubble either. Good point. Time to do some research into rulings on this over the years... edit: All other characters: http://community.wizards.com/go/thread/view/75862/19465302/Force_immunity&post_num=7#331150146
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
|
swinefeld wrote:Mando wrote:swinefeld wrote:Mando wrote:Why can't you use Transfer essence within the Ysilmiri Bubble? The Kel Dor would get Force Immunity, but Force Immunity only effects enemies using fore poweres to affect you. Unless the Kel dor suddenly switches sides, I don't see why you could't Transfer into the Kel Dor in the bubble.
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities) full glossary entry wrote:Force Immunity: Other characters cannot spend Force points to affect this character, to reroll attacks against it, or to respond to its attacks and abilities. This character does not count for purposes of Force powers that affect multiple characters, such as Force Lightning or Shockwave; select a different character instead. Card texts have continued using the old outdated wording. I wonder if v-set 4 will have the change... I'd still be inclined to go by what the card says. That's pretty clear when it says "enemies". The glossary's terms "other characters" could just clarify what "enemies" means. If we are going to take the approach that "other characters" means everyone, then you can't get the +10 damage bonus from ABM when in the Ysilmiri bubble either. Good point. Time to do some research into rulings on this over the years... edit: All other characters: http://community.wizards.com/go/thread/view/75862/19465302/Force_immunity&post_num=7#331150146 Nice find, swinefeld! But....I'm still not buying the argument that the glossary meant "allies". How can "enemies" on the card description of Force Immunity mean "allies" in the glossary? I think that when the glossary says "other characters" it referring to enemy mini's. There are very few force powers that affect only your allies (Force Heal, Battle Meditation, Force Valor, Transfer Essence, Control Minds), So I think that we could rule in favor of the card text, over the confusing glossary text. If WotC meant for Force Immunity to include "all other characters", they would have put that on the card, rather than clearly putting "enemies".
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
|
Mando wrote:swinefeld wrote:Mando wrote:swinefeld wrote:Mando wrote:Why can't you use Transfer essence within the Ysilmiri Bubble? The Kel Dor would get Force Immunity, but Force Immunity only effects enemies using fore poweres to affect you. Unless the Kel dor suddenly switches sides, I don't see why you could't Transfer into the Kel Dor in the bubble.
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities) full glossary entry wrote:Force Immunity: Other characters cannot spend Force points to affect this character, to reroll attacks against it, or to respond to its attacks and abilities. This character does not count for purposes of Force powers that affect multiple characters, such as Force Lightning or Shockwave; select a different character instead. Card texts have continued using the old outdated wording. I wonder if v-set 4 will have the change... I'd still be inclined to go by what the card says. That's pretty clear when it says "enemies". The glossary's terms "other characters" could just clarify what "enemies" means. If we are going to take the approach that "other characters" means everyone, then you can't get the +10 damage bonus from ABM when in the Ysilmiri bubble either. Good point. Time to do some research into rulings on this over the years... edit: All other characters: http://community.wizards.com/go/thread/view/75862/19465302/Force_immunity&post_num=7#331150146 Nice find, swinefeld! But....I'm still not buying the argument that the glossary meant "allies". How can "enemies" on the card description of Force Immunity mean "allies" in the glossary? I think that when the glossary says "other characters" it referring to enemy mini's. There are very few force powers that affect only your allies (Force Heal, Battle Meditation, Force Valor, Transfer Essence, Advance Battle Medititation), So I think that we could rule in favor of the card text, over the confusing glossary text. If WotC meant for Force Immunity to include "all other characters", they would have put that on the card, rather than clearly putting "enemies". I would replace ABM with Control Minds or Sith Weapon (the ability the Sith Alchemist has) in your response. ABM does affect enemies. That is why Bi***illa is played. :)
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/30/2008 Posts: 1,288
|
"Other characters" includes both enemies and allies, the wording on the card isn't precise. This happens a lot. You can't use Force Heal on an ally with Force Immunity, and if you gain Force Immunity from being in the Ysalimiri bubble you don't get the +10 damage from ABM. This has been the case for a very long time and is the official ruling.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 9/16/2008 Posts: 2,302
|
We always go by the glossary. If there is ever a difference between glossary and card, glossary trumps. In this case, the glossary states "all characters", not "all enemies characters".
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2009 Posts: 496 Location: Nebraska
|
adamb0nd wrote:We always go by the glossary. If there is ever a difference between glossary and card, glossary trumps. In this case, the glossary states "all characters", not "all enemies characters". Wasn't it said over and over that if there is a direct contradiction between a card and the glossary (not saying there is one here), you take the card? I remember that being a big deal with SSM.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 9/16/2008 Posts: 2,302
|
AdmiralMotti89 wrote:adamb0nd wrote:We always go by the glossary. If there is ever a difference between glossary and card, glossary trumps. In this case, the glossary states "all characters", not "all enemies characters". Wasn't it said over and over that if there is a direct contradiction between a card and the glossary (not saying there is one here), you take the card? I remember that being a big deal with SSM. I believe that it has always been said that you always go by the glossary over the card. Maybe i'm mistaken, but I'm pretty sure thats how its always been. I think in the case of ssm, there was a direct errata that changed the ruling. Errata> glossary> card.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
|
From the link I posted: Nickname wrote:All characters. The glossary adds additional characters (allies) to the limited text on the card covering the most common situation. Nickname's blue text. My emphasis. It's not exactly a contradiction, though I absolutely agree it is confusing, and at this point in the life of the game I think the card text (going forward) should just be changed from "enemies" to "other characters", to match intent. I can just about guarantee this wording quirk will be covered in Sithborg's FAQ expansion.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/18/2008 Posts: 153
|
The mistake being made is that people are reading the Force Immunity definition and not the Ysalimiri definition (per the card). The ability was errata'ed because it was simpler, but originally meant to prevent other characters from affecting any character (including the character with Ysalimiri) with Force powers.
As I recall, Force Immunity was errata'ed at one point because of the interaction with Cade Skywalker, Bounty Hunter and the Vong. But only Nickname or Sithborg can say for sure.
|
|
Guest |