RegisterDonateLogin

Was a good friend.

Welcome Guest Active Topics | Members

V-Set 12 Set List (spoilers) Options
harryg
Posted: Friday, June 10, 2016 11:00:31 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/11/2013
Posts: 758
DarthMaim wrote:
harryg wrote:
DarthMaim wrote:
Is there a Rey preview? Can someone post her stats here? Thanks in advance

I don't believe there was a Rey preview, at least not that I know of. I posted the two pieces that were on SHNN last night and also at the Indiana regional.



The Force Awakens mini set list states that it was previewed ; 4. Rey (Michigan Regional /Episode#317 SHNN)

Huh, I have no idea, then.
Ronson
Posted: Friday, June 10, 2016 1:32:11 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/14/2008
Posts: 85
Just listened to the show to get this.

Rey
New Republic
cost 25
HP 80
Def 18
Att 9
Damage 20
Unique. Resistance. Pilot.
Droid Defender
Double Attack
Evade
Impulsive Force Renewal
Long Shot 10
Parry

Force 3
Force Absorb
Jedi Mind Trick
Ronson
Posted: Friday, June 10, 2016 1:33:45 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/14/2008
Posts: 85
And this.

Imperial Knight Armorer
Imperial
cost 25
HP 70
Def 18
Att 9
Damage 20
Imperial Knight
Melee Attack. Double Attack.
Ambush
Cortosis 19
Dark Armor 2
Evade

Force 3
Block

CE
Imerial Kingth Allies within 6 gain Dark Armor 2
Imperial Knight followers gain Amush
Gungan Batman Clone
Posted: Friday, June 10, 2016 4:09:44 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/30/2012
Posts: 835
Location: The Batcave Ota Gotham, Naboo
Wow! That's a lot of Armor! Plus they can get evade!
donnyrides
Posted: Monday, June 13, 2016 7:13:45 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/22/2011
Posts: 593
The imp knight could have been Hogrum Chalk and unique. I really like that they just went generic so you can have a few of these guys in a squad. I love it. nice piece.

Question: did it have the normal Synergy +4 that other Imp knights have?
Darth_Reignir
Posted: Monday, June 13, 2016 7:18:09 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/3/2010
Posts: 354
That armorer was definitely needed. I am looking forward to fielding the Imp Knights again!
CorellianComedian
Posted: Monday, June 13, 2016 10:36:26 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/30/2014
Posts: 1,055
That armorer is pretty epic. Imp Knights are now mini-tanks.

Rey is pretty cool - gonna be fun to run Luke GH, Jarael, Rey, and Wedge.

EDIT: Brain fail. I meant Leia Skywalker, Jedi Knight, not Wedge Flapper
TheHutts
Posted: Friday, June 24, 2016 5:01:49 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
There were some pretty good previews last night on SHNN, including Jango Fett Mandalore.
CorellianComedian
Posted: Friday, June 24, 2016 5:18:26 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/30/2014
Posts: 1,055
TheHutts wrote:
There were some pretty good previews last night on SHNN, including Jango Fett Mandalore.


WHAT? YES!!!!!

EDIT: I'm too lazy to transcribe his stats, but you all need to go listen to SHNN (45 minutes in). Looking forward to set 12! Good stuff coming up!
TheHutts
Posted: Friday, June 24, 2016 11:10:01 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
Rebel (21pts)
Orrimaarko
HP: 50
Defense: 15
Attack: +10
Damage: 20

Unique. SpecForce

Accurate Shot [Can attack an enemy with cover even if it's not the nearest enemy]

Cloaked [If this character has cover, he cannot be targeted by nonadjacent enemies]

Deadeye +20 [On this character's turn, if he doesn't move, he gets +20 Damage]

Eager for Action [Whenever a SpecForce ally ends their move within 6 squares of this character, he may immediately move up to 2 squares]

Loner [+4 Attack if no allies are within 6 squares]

Orrimaarko wore an eye patch, and was referred to as "Prune Face."
General_Grievous
Posted: Saturday, June 25, 2016 10:13:58 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/8/2010
Posts: 3,623
Love the armorer! He was needed!
Ronson
Posted: Tuesday, June 28, 2016 8:04:24 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/14/2008
Posts: 85
Jango Fett Mandalore
Cost 56
HP 130
DEF 19
ATT 13
DAM 20
Unique. Triple. Accurate. Bas'kar'gam 6. Flight
Defensive stance +4
Furious Assault
Loner
Quick Draw
Rival (Deathwatch)
Solitary (+4 Defense if no allies within 6 )
CE
If all characters in your squad are activated Mandalorian allies gain Defensive Stance and Quick Draw
TheHutts
Posted: Tuesday, June 28, 2016 2:40:47 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
Fringe (25pts)
Barada on Desert Skiff (Huge Base)
Hit Points: 150
Defense: 12
Attack: 6
Damage: 10

Special Abilities
Unique. Damage Reduction 10; Flight; Mounted Weapon; Rigid; Speed 8

Disembark [Replaces attacks: Transported allies immediately return to the battle grid adjacent to this character]

Immutable [Not subject to allied commander effects, special abilities, or Force powers]

Large Transport [Adjacent characters get -6 Attack on non-melee attacks. Transport up to 6 Small or Medium allies who did not disembark this round and end their moves adjacent to him. Remove these allies from the battle grid; they are not considered to be on the battle grid or adjacent to this character. They cannot be targeted, attacked, make attacks, or count distance from this character. They lose Disciplined Leader and their Commander Effects, Special Abilities and Force Abilities are suppressed. Transported allies may return to the battle grid immediately before your first activation of the round. If this character is defeated, transported allies are defeated; save 6]

Designed by Jim McNaney, Gencon 2015 Champion
TheHutts
Posted: Tuesday, June 28, 2016 2:41:43 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
I think all 3 pieces previewed on SHNN last week are very good.

Skiff was very tough in playtesting, and as a Fringe piece it's cheap enough to fit into a variety of builds.

Orimaarko is pretty nasty with a built in movement breaker, he's just in an overlooked sub-faction.
TheHutts
Posted: Friday, July 1, 2016 11:48:13 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
Were there any spoilers last night, I had to miss the second half of SHNN.
urbanjedi
Posted: Friday, July 1, 2016 12:49:05 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/30/2008
Posts: 2,093
Yes there were
Ahsoka and sky born ranger on uvak
jak
Posted: Saturday, July 2, 2016 6:23:00 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/17/2010
Posts: 3,682
Location: Beggers Canyon Tatooine
urbanjedi wrote:
Yes there were
Ahsoka and sky born ranger on uvak


New just names, or stats too?
DarkDracul
Posted: Thursday, July 7, 2016 8:13:50 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/18/2008
Posts: 1,098
Location: Kokomo
Sith (Cost: 20)

Skyborn Ranger on Uvak (Large base)
HP: 60
DEF: 17
ATK: 11
DAM: 20

Melee Attack; Lost Tribe; Speed 10

Battering Charge +20 [Replaces turn: This character can move up to double speed, then attack every legal target once at +20 Damage. Push back Huge or smaller characters to 2 squares from this character. This movement does not provoke attacks of opportunity]

Flight [Ignores difficult terrain, enemy characters, low objects, and pits when moving]

Lightsaber Wielder [Counts as having a lightsaber]

Painful Screech [Replaces attacks: 10 damage to each character within 3 squares]

Force Powers
Force 2


Rebel (43 pts)

Ahsoka Tano, Champion of the Rebellion

Hitpoints 120
Defense 20
Attack +12
Damage 20

Unique. Ghost Crew; Melee Attack; Twin Attack

Acrobatic [Ignores enemy characters when moving]

Defensive Stance +4 [This character gets +4 Defense while activated]

Rapport [Characters whose names contain Kanan or Ezra cost 6 less when in the same squad as this character]

Rolling Cleave [Once per turn, if this character defeats an adjacent enemy by making an attack, she can immediately move 1 square and then make 1 attack against another adjacent enemy without provoking an attack of opportunity]

Force Powers
Force 2. Renewal 1.

Brutal Strike [Force 1: Usable only on this character's turn: This character's attacks cannot be prevented and enemy characters attacked by this character cannot use special abilities or Force powers that respond to this character's attacks for the rest of the turn]

Lightsaber Assault [Force 1, replaces attacks: Make 2 attacks]

Lightsaber Defense [Force 1: When hit by an attack, this character takes no damage with a save of 11]

Commander Effect
Ghost Crew allies and allies with a Force rating gain Defensive Stance +4. Allies whose names contain Ezra or Kanan get +10 Damage.


Yuuzhan Vong
(20pts)

Voxyn Handler
Hpt 50
Def 18
Atk +8
Dam 20

Melee Attack; Force Immunity
Rapport [A character named Voxyn Queen costs 8 less when in the same squad as this character]
Recon [Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy]
Rival [Cannot be in a squad that contains any character whose name contains Priest]
Stable Footing [Not slowed by difficult terrain or low objects]
Stealth [If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets]

Commander Effect
Whenever a Voxyn ally would be defeated, it returns to its squad's setup area with full Hit Points instead; save 16.

Voxyn allies gain Stable Footing.

"They're cloning the voxyn!" "Why would they do that?"
―Jedi Cilghal and Tenel Ka Djo


New Republic (15pts)
Eryl Besa
Hp 60
Def 18
Att 11
Dam 20

Unique.

Forward Positioning [Set up anywhere on your half of the battle map]

Melee Attack [Can attack only adjacent enemies]

Vector Prime [During setup, characters in your squad may set up within 4 squares of the starting zone instead of within the starting zone]

Force Powers
Force 2

Lightsaber Defense [Force 1: When hit by an attack, this character takes no damage with a save of 11]

The Myrkr strike team relied on her ability to discover where in the galaxy she was at any given moment.


New Republic (27pts)

Poe Dameron
Hit Points: 80
Defense: 17
Attack: +8
Damage: 20

Unique. Resistance; Pilot; Twin Attack

Accurate Shot [Can attack an enemy with cover even if it's not the nearest enemy]

Careful Shot +2 [On this character's turn, if he does not move, he gets +2 Attack]

Coordinate [Pilot followers get +2 to saves while within 6 squares of this character]

Predictable Targets [Replaces Attacks: Can attack a legal target and every legal target with the same name once]

"That's one hell of a pilot!" "Woohoo!!" ―Finn and Poe
donnyrides
Posted: Friday, July 15, 2016 5:48:48 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/22/2011
Posts: 593
I see a lot of subfaction work. Any chance of something to make "Green Jedi" useful??
obsidian7788
Posted: Thursday, July 21, 2016 5:51:55 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/19/2009
Posts: 286
Got mine in thanks.
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.