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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/2/2011 Posts: 131
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Play Embo a couple times and you will change your tune imo. Being able to bypass all charaters is huge for swap squads. His bag of tricks is so nice. And he has an auto defense against shooters. Soooo good. Only downside is his attack.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
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Ok, I am just going to ask. Can we move this discussion of the abilities, their number, their scope, and complexity to its own thread? It appears, to me, this is now less about spoilers and discussion of said spoiler and more about thought process and the relative complexity to newer players. It is merely a suggestion.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/6/2010 Posts: 409 Location: Perth, Western Australia
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markedman247 wrote:Ok, I am just going to ask. Can we move this discussion of the abilities, their number, their scope, and complexity to its own thread? It appears, to me, this is now less about spoilers and discussion of said spoiler and more about thought process and the relative complexity to newer players. It is merely a suggestion. Agreed... and the best way to get back on task is... more SPOILERS !!!!!!!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 1,450 Location: At the controls
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Azman wrote:Agreed... and the best way to get back on task is... more SPOILERS !!!!!!! DITTO!
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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saber1 wrote:Azman wrote:Agreed... and the best way to get back on task is... more SPOILERS !!!!!!! DITTO! Well, SHNN is tonight.
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Rank: Moderator Groups: Member
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Joined: 9/23/2008 Posts: 1,487 Location: Lower the Hutt, New Zealand
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Can't wait! Spoilers now!
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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SHNN preview
Jedi vs Sith, 10/12, New Republic
Kenth Hamner cost 34
HP 100 DEF 19 ATT +11 DAM 20
Unique. Melee Attack; Double Attack Gregarious [+4 Attack if an ally is within 6 squares] Melee Duelist [+4 Defense when attacked by an adjacent enemy]
Force 4 Force Stun Lightsaber Defense Lightsaber Precision
Commander Effect New Republic trooper followers within 6 squares gain Cunning Attack
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 1,450 Location: At the controls
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swinefeld wrote:SHNN preview
Jedi vs Sith, 10/12, New Republic
Kenth Hamner cost 34
HP 100 DEF 19 ATT +11 DAM 20
Unique. Melee Attack; Double Attack Gregarious [+4 Attack if an ally is within 6 squares] Melee Duelist [+4 Defense when attacked by an adjacent enemy]
Force 4 Force Stun Lightsaber Defense Lightsaber Precision
Commander Effect New Republic trooper followers within 6 squares gain Cunning Attack Interesting piece. Force Stun is a useful addition to the faction. Gregarious and Melee Duelist are quite fitting. The CE certainly makes troops more appealing. Now, who to use? New Republic Elite Trooper or Galactic Alliance Special Guard?
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Rank: Moderator Groups: Member
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Joined: 8/9/2009 Posts: 1,935
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saber1 wrote:swinefeld wrote:SHNN preview
Jedi vs Sith, 10/12, New Republic
Kenth Hamner cost 34
HP 100 DEF 19 ATT +11 DAM 20
Unique. Melee Attack; Double Attack Gregarious [+4 Attack if an ally is within 6 squares] Melee Duelist [+4 Defense when attacked by an adjacent enemy]
Force 4 Force Stun Lightsaber Defense Lightsaber Precision
Commander Effect New Republic trooper followers within 6 squares gain Cunning Attack Interesting piece. Force Stun is a useful addition to the faction. Gregarious and Melee Duelist are quite fitting. The CE certainly makes troops more appealing. Now, who to use? New Republic Elite Trooper or Galactic Alliance Special Guard? I like Hamner, a solid Jedi with a good commander effect. I like the effort to make NR Troopers a solid option. Hamner with the GAS-G seems like a fun build. Always have the damage bump via Cunning or Opportunist. And the great thing about the GAS-G is with the built in Opportunist they now have access to Cunning, Advantageous and Deceptive. I'm looking forward to trying Hamner out in a squad with them.
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Rank: Moderator Groups: Member
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Joined: 9/16/2008 Posts: 2,302
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While his faction could use the trooper support, Its just a CE that i've seen too many times to get excited about it anymore. Not bad, just nothing to tickle my fancy.
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Rank: Moderator Groups: Member
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Joined: 8/9/2009 Posts: 1,935
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I can see that. It isn't exactly busting down the exciting door. And Kenth isn't exactly doing a lot of damage on his own (max 60?) But I think troopers using Cunning, then him stunning people could be a nice, fun little combo to slow down some squads. Throw in Jolee Bindo for more stun/another Attack Boost for troopers and they might actually do ok. I might have to try this... EDIT: OH and also, I love the NR so I get really excited about every new piece they get
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
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adamb0nd wrote:While his faction could use the trooper support, Its just a CE that i've seen too many times to get excited about it anymore. Not bad, just nothing to tickle my fancy. Agreed. Not flashy. A glue piece that doesn't see action until clean up.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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I like him, simple yet effective. As he was supposed to be as acting grandmaster. Now we just need Saba so they can fight!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 1,450 Location: At the controls
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General_Grievous wrote:I like him, simple yet effective. As he was supposed to be as acting grandmaster. Now we just need Saba so they can fight! Given his CE, this is Hamner during the YV war. I certainly hope this isn't as acting Grand Master.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 871 Location: Cincinnati, OH
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Yeah, this is supposed to before he was Grand Master. If we had been able to keep the Flavor Text on the card, it would have cemented the piece as during the YV War. So as a small "treat", here's the planned FT that had to get cut: "Jedi are bound by a great many duties, often contradictory." [it's a line from Dark Nest I]
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/30/2008 Posts: 2,093
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General_Grievous wrote:I like him, simple yet effective. As he was supposed to be as acting grandmaster. Now we just need Saba so they can fight!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Ha ha Ah Roger that then, I concede, I still liked him best as grandmaster though but cool to see the piece regardless
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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jedispyder wrote:Yeah, this is supposed to before he was Grand Master. If we had been able to keep the Flavor Text on the card, it would have cemented the piece as during the YV War. So as a small "treat", here's the planned FT that had to get cut: "Jedi are bound by a great many duties, often contradictory." [it's a line from Dark Nest I] You guys have to make a Grandmaster version, just for this: "Kenth Hamner? Was he chosen because he's the dullest Jedi ever? He says two sentences and it puts Kowakian monkey-lizards to sleep." ―Han Solo
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 1,450 Location: At the controls
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swinefeld wrote:SHNN preview
Jedi vs Sith, 10/12, New Republic
Kenth Hamner cost 34
HP 100 DEF 19 ATT +11 DAM 20
Unique. Melee Attack; Double Attack Gregarious [+4 Attack if an ally is within 6 squares] Melee Duelist [+4 Defense when attacked by an adjacent enemy]
Force 4 Force Stun Lightsaber Defense Lightsaber Precision
Commander Effect New Republic trooper followers within 6 squares gain Cunning Attack I agree that the CE isn't flashy or novel. However, a damage bonus was needed for the faction, and I contend still is for melee pieces. This is a perfect example of how you can't please everyone. We are complaining about the use of an old CE here but complain in another thread about new abilities. If it's accurate, balanced and reasonably simple, especially if filling a faction need, who cares if it's new or old?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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saber1 wrote:swinefeld wrote:SHNN preview
Jedi vs Sith, 10/12, New Republic
Kenth Hamner cost 34
HP 100 DEF 19 ATT +11 DAM 20
Unique. Melee Attack; Double Attack Gregarious [+4 Attack if an ally is within 6 squares] Melee Duelist [+4 Defense when attacked by an adjacent enemy]
Force 4 Force Stun Lightsaber Defense Lightsaber Precision
Commander Effect New Republic trooper followers within 6 squares gain Cunning Attack I agree that the CE isn't flashy or novel. However, a damage bonus was needed for the faction, and I contend still is for melee pieces. This is a perfect example of how you can't please everyone. We are complaining about the use of an old CE here but complain in another thread about new abilities. If it's accurate, balanced and reasonably simple, especially if filling a faction need, who cares if it's new or old? Hey I liked him, it's refreshing to have simple yet effective lives amongst all the flashy new. He fits the character and game perfectly and good job designers!
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