|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
|
Sithborg wrote:
Emplacement means the figure can't be relocated. So Trap Door won't move the figure.
Ok. Based on the wording I wasn't sure if it'd be considered movement or re-setup.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/12/2009 Posts: 302 Location: Copenhagen, Denmark
|
Wow we are getting a lot of interesting pieces this time. Bastila will be fun with her running 12 squares before anyone activates. Jabba is interesting, but i'm not sure how good he actually is. I'm looking forward to seeing some squads with him. And the new Zam is a killer paired with Tarpals for double Missiles without saves
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/9/2009 Posts: 574 Location: Keldabe, Mandalore
|
Biggsy wrote: And the new Zam is a killer paired with Tarpals for double Missiles without saves I can not find the new Zam on Gamers , could someone post a link to it, or repost it here? Thanks
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/12/2009 Posts: 302 Location: Copenhagen, Denmark
|
It's in this thread, about halfway down, along with the SpecForce Technician: http://swmgamers.com/forums/viewtopic.php?f=221&t=15280&start=40
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/9/2009 Posts: 574 Location: Keldabe, Mandalore
|
Thanks Zam looks amazing, and I agree, Tarpals + Zam =
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
|
I think she'll be pretty dangerous used with swap (and tow/lift). Double, Final Shot, Sniper, very high attack when not moving, and nerfing save-based damage mitigation in many instances. Scary indeed.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
|
Woohoo! An ability that triggers based on terrain. That was one of the things I asked for in the request thread. Do you stay in cover and risk auto-damage if the blockers are defeated, or do you step away from low objects where you're more vulnerable to attacks?
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 8/9/2009 Posts: 1,935
|
I just keep thinking about using Zam with a Czerka Scientist and Jolt. Activation HERE, Activation THERE! Granted, it has to be set up perfectly BUT STILL! (unless I'm not understanding her ability, and it only works with missiles.) Use her with the new Jabba and she can hit nearly any unique character she can see!
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
|
AndyHatton wrote:I just keep thinking about using Zam with a Czerka Scientist and Jolt. Activation HERE, Activation THERE! Granted, it has to be set up perfectly BUT STILL! (unless I'm not understanding her ability, and it only works with missiles.) Use her with the new Jabba and she can hit nearly any unique character she can see! It would work with Jolt, since Rigged Detonators says "this characters attacks or special abilities". I love the new Zam! I just wish the older Zam had a higher save for Kohuun Infestation, since its a awesome SA but is obsolete vs force users it seems.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 9/23/2008 Posts: 1,487 Location: Lower the Hutt, New Zealand
|
unless you run Kohuun with Exar Force Spirit?
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
|
SHNN preview: 27/60 - Anakin Solo, Galactic Hero Cost 40 HP 100 DEF 20 ATT +10 DAM 20 Unique. Pilot. Melee Attack; Double Attack Affinity [A character whose name contains Chewbacca may be in your squad regardless of faction] Cunning Attack Noble Sacrifice [When this character is defeated, 1 New Republic ally with a Force rating may make an immediate attack] Vongsense [Ignores Force Immunity of Yuuzhan Vong enemies] Force 2. Force Renewal 1 Force Meld [Force 3, replaces turn: For the rest of the skirmish, this character gains the following Force ability: Allies within 6 squares with a Force rating and a lightsaber may use this character's other Force powers as though they were their own] Lightsaber Assault Lightsaber Defense
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 8/9/2009 Posts: 1,935
|
swinefeld wrote:SHNN preview: 27/60 - Anakin Solo, Galactic Hero Cost 40 HP 100 DEF 20 ATT +10 DAM 20 Unique. Pilot. Melee Attack; Double Attack Affinity [A character whose name contains Chewbacca may be in your squad regardless of faction] Cunning Attack Noble Sacrifice [When this character is defeated, 1 New Republic ally with a Force rating may make an immediate attack] Vongsense [Ignores Force Immunity of Yuuzhan Vong enemies] Force 2. Force Renewal 1 Force Meld [Force 3, replaces turn: For the rest of the skirmish, this character gains the following Force ability: Allies within 6 squares with a Force rating and a lightsaber may use this character's other Force powers as though they were their own] Lightsaber Assault Lightsaber Defense Love him! Love Noble Sacrifice [considering I had a version on my Anakin I should ;) ] the affinity for Chewbacca. I love how his siblings can bring in their parents and Anakin can bring in Chewie. Awesome. Still hope we get a NR Chewbacca though. Force Meld is awesome and actually really helps his Mom out who is lacking with the defensive abilites.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
|
AndyHatton wrote: Love him! Love Noble Sacrifice [considering I had a version on my Anakin I should ;) ] the affinity for Chewbacca. I love how his siblings can bring in their parents and Anakin can bring in Chewie. Awesome. Still hope we get a NR Chewbacca though. Force Meld is awesome and actually really helps his Mom out who is lacking with the defensive abilities.
I saw your post in the V5 thread right before I posted this one. I had to smile at the coincidence. Pretty neat piece, will be fun to play with a lot of different pieces.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
|
GMLS can now do 80dmg on the move... but that's an expensive way to give it to him.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/2/2008 Posts: 205
|
This is the Anakin I wanted WOTC to do. Awesome, just awesome.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
|
FlyingArrow wrote:GMLS can now do 80dmg on the move... but that's an expensive way to give it to him. Unfortunately the force ability is with in 6 squares, otherwise I could see GMLS being more effective. If you see GMLS and Anakin, odds are you will kill anakin first.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
|
Dumb question: Does Force Renewal count as a force power for the purposes of Anakin's force ability?
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
|
markedman247 wrote:Dumb question: Does Force Renewal count as a force power for the purposes of Anakin's force ability? Whoa. Good point. I didn't think of that. Based on the wording, it should. Although it might not based on the full glossary entry.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/30/2008 Posts: 1,288
|
markedman247 wrote:Dumb question: Does Force Renewal count as a force power for the purposes of Anakin's force ability? Yep, it does. So Anakin will be handing out Force Renewal 1 along with Lightsaber Assault and Lightsaber Defense.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 871 Location: Cincinnati, OH
|
Yes, it would allow Force Renewal to be copied. We figured since you already have access to Force Renewal through Ghost Luke and Yoda as well as a pool from Ghost Yoda. That's why we restricted it to within 6 squares.
|
|
Guest |