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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/23/2009 Posts: 1,195
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FlyingArrow wrote:DARPH NADER wrote:No question that Rex was and is the difference maker. That one piece forced me to hide and mobile my troopers until I reached a point in the semi-final against Trev; wherein I had no choice but to force the issue, if I had any chance to win with the Naboo. I think we do get a bit bogged down with the "tier" label but IMO Critdu is exposed w/o GOWK and a shooter like Rex to back him up. Lastly three 's and three cheers to the champ on a masterfully constructed and executed 2012 squad that saw its roots begin at FrostyCon and evolve into the eventual current championship form! Can you give a longer session report on the Naboo versus Mace matchup? I'm curious to hear how the Naboo went down without either Disruptive or Bastila. Mace and Obi have laser swords (vroom vroom) lol He would tow Obi in front unactivated and have rex shoot from behind him. +5 vs 22/26 + SSM. He did the same thing later with Mace on cover and Rex shooting. Gerry's guys needed like 17's I think to hit. So trevor just killed one or two per round and held down Gambit. He also had Dr E to heal if a few shots got through.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/29/2011 Posts: 1,246 Location: SWMing now in the 936
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FlyingArrow wrote:DARPH NADER wrote:No question that Rex was and is the difference maker. That one piece forced me to hide and mobile my troopers until I reached a point in the semi-final against Trev; wherein I had no choice but to force the issue, if I had any chance to win with the Naboo. I think we do get a bit bogged down with the "tier" label but IMO Critdu is exposed w/o GOWK and a shooter like Rex to back him up. Lastly three 's and three cheers to the champ on a masterfully constructed and executed 2012 squad that saw its roots begin at FrostyCon and evolve into the eventual current championship form! Can you give a longer session report on the Naboo versus Mace matchup? I'm curious to hear how the Naboo went down without either Disruptive or Bastila. Certainly... I'll be crafting my play reports for the Swiss & Playoffs later on this week, since I'll be out on business travel as of tomorrow.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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on the way home, I asked Ger what the attack was of naboo troppers. with or without opportunist? he sez without, said I, I can do the math 5, +9, w/opp. was pretty low of an att., he was realying on 15 twinning shooters,law of avg. and stuff did you combine fire? sez I the look on his poor face broke my 'lil heart and it stacks doen't it?queries he yes,I replied nodding my head
I want a re-match, he laughed, dialing Trevor on his mobile.
lesson learned-don't forget about the basics my friends,combined fire is an excelent rule that very few players use
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 832
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True you can Combine Fire, but only on a characters turn not on a Death Shot or Immediate Attack.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/29/2011 Posts: 1,246 Location: SWMing now in the 936
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R5Don4 wrote:True you can Combine Fire, but only on a characters turn not on a Death Shot or Immediate Attack. Quite right but let me tell you that the extra +4 could have made a difference on at least three 16's I rolled against Critdu. No complaints here but man I sure would have like to remembered about CF yesterday!
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Rank: Moderator Groups: Member
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Joined: 8/24/2008 Posts: 5,201
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Still, it was glorious watching Mace crit three times against a Darktrooper Phase III and only barely killing it because I failed 2 out of 12 save 6s.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/29/2011 Posts: 1,246 Location: SWMing now in the 936
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Sithborg wrote:Still, it was glorious watching Mace crit three times against a Darktrooper Phase III and only barely killing it because I failed 2 out of 12 save 6s. I would have liked to see that myself Scott.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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Having a hard time with this discussion now.... on another forum talking about satele shan people were saying you can't look at satele without bastilla, because bastilla will always be used with her.... But when people are talking about mace, oh don't look at him with GOWK, in a vacuum he is tier 1.5.... Considering this is a squad based skirmish game it is absolutely ridiculous to look at pieces by themselves and say yep.... he is not that good...take play testing for example I know for a fact that during testing their were people that did not want to use dodona because they don't like activation control, now how do you get a realistic impression of a piece if you don't use what is strongest with that piece? How do you judge a piece by itself in a squad based game...? the answer is you can, but it is WORTHLESS to do so. Every single piece in the game can be made better by the inclusion of another piece. So when we say Mace is tier 1 well, of course he is he just won Gencon. Can you make a squad where Mace would not be tier 1, of course you can, but you can make any figure tier 1.5 or lower if you just put them with random crap.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/30/2008 Posts: 1,288
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Deaths_Baine wrote:Having a hard time with this discussion now.... on another forum talking about satele shan people were saying you can't look at satele without bastilla, because bastilla will always be used with her.... But when people are talking about mace, oh don't look at him with GOWK, in a vacuum he is tier 1.5.... Considering this is a squad based skirmish game it is absolutely ridiculous to look at pieces by themselves and say yep.... he is not that good...take play testing for example I know for a fact that during testing their were people that did not want to use dodona because they don't like activation control, now how do you get a realistic impression of a piece if you don't use what is strongest with that piece? How do you judge a piece by itself in a squad based game...? the answer is you can, but it is WORTHLESS to do so. Every single piece in the game can be made better by the inclusion of another piece. So when we say Mace is tier 1 well, of course he is he just won Gencon. Can you make a squad where Mace would not be tier 1, of course you can, but you can make any figure tier 1.5 or lower if you just put them with random crap. So you're saying the entire point of this thread, including the title and the original post, is null? That's cool. Seriously, you have a bit of a point (although I think you are overstating some things and understating others) when you say that it's not fair to say "This piece is/isn't tier 1" and then say "You can't call individual pieces tier 1/not tier 1". But that applies to you too. By saying that you have to look at entire squads to judge piece, you then make any statement about "X piece is/isn't tier 1" fallacious. If your post is true then you are, in fact, wrong to say "Mace is tier 1" in the exact same way that someone is wrong to say "Mace is not tier 1". You can't have your cake and eat it, too.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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Echo24 wrote:Deaths_Baine wrote:Having a hard time with this discussion now.... on another forum talking about satele shan people were saying you can't look at satele without bastilla, because bastilla will always be used with her.... But when people are talking about mace, oh don't look at him with GOWK, in a vacuum he is tier 1.5.... Considering this is a squad based skirmish game it is absolutely ridiculous to look at pieces by themselves and say yep.... he is not that good...take play testing for example I know for a fact that during testing their were people that did not want to use dodona because they don't like activation control, now how do you get a realistic impression of a piece if you don't use what is strongest with that piece? How do you judge a piece by itself in a squad based game...? the answer is you can, but it is WORTHLESS to do so. Every single piece in the game can be made better by the inclusion of another piece. So when we say Mace is tier 1 well, of course he is he just won Gencon. Can you make a squad where Mace would not be tier 1, of course you can, but you can make any figure tier 1.5 or lower if you just put them with random crap. So you're saying the entire point of this thread, including the title and the original post, is null? That's cool. Seriously, you have a bit of a point (although I think you are overstating some things and understating others) when you say that it's not fair to say "This piece is/isn't tier 1" and then say "You can't call individual pieces tier 1/not tier 1". But that applies to you too. By saying that you have to look at entire squads to judge piece, you then make any statement about "X piece is/isn't tier 1" fallacious. If your post is true then you are, in fact, wrong to say "Mace is tier 1" in the exact same way that someone is wrong to say "Mace is not tier 1". You can't have your cake and eat it, too. No of course it is not null, my point is that when judging a piece you should look at him in squad formats, therefore Mace is tier 1. I am saying that looking at the piece INDIVIDUALLY is a waste of time, and should not even be considered.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/30/2008 Posts: 1,288
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Deaths_Baine wrote:my point is that when judging a piece you should look at him in squad formats, therefore Mace is tier 1. I am saying that looking at the piece INDIVIDUALLY is a waste of time, and should not even be considered. These two things are 100% mutually exclusive. Either you CAN look at a piece individually and say that Mace is tier 1, or you CAN'T look at pieces individually and at best say that Trevor's whole squad is tier 1, but you can't comment on whether the individual pieces are tier 1 or not.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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Echo24 wrote:Deaths_Baine wrote:my point is that when judging a piece you should look at him in squad formats, therefore Mace is tier 1. I am saying that looking at the piece INDIVIDUALLY is a waste of time, and should not even be considered. These two things are 100% mutually exclusive. Either you CAN look at a piece individually and say that Mace is tier 1, or you CAN'T look at pieces individually and at best say that Trevor's whole squad is tier 1, but you can't comment on whether the individual pieces are tier 1 or not. We will never agree on this lol, You can easily judge what a piece can do in a squad, Mace has +4 to his stats, so he is extremely hard to hit, and almost never misses, and he has a movement breaker, etc. Not hard to say that with all that he is tier 1. You could look at Mace by himself, and say, ok 60 damage, good base stats, high cost, well he is just 1.5, but who cares about what he does by himself when the game is designed around using squads that complement one another.
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Rank: Moderator Groups: Member
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Joined: 8/24/2008 Posts: 5,201
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This arguement will circle endlessly. So let's drop it. Some will judge pieces individually, some will base it on squads. It's all opinion. Continuing this train will just lead to tempers flairing.
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Rank: Advanced Bloo Milk Member Groups: Member
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Sithborg wrote:This arguement will circle endlessly. So let's drop it. Some will judge pieces individually, some will base it on squads. It's all opinion. Continuing this train will just lead to tempers flairing. I put the lol in my post to make sure he knew I was not getting angry. Just hoping maybe someone will change their mind about Mace, because he is one of my favorites and anyone I can get on the Mace wagon is a win for me. lol
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2010 Posts: 1,291
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You can look at him in any style or form that you want. He is tier 1. Squad building, you can build a tier 1 squad (and win gencon) with him. Look at him individually, 1 on 1 against 90- 95% of the pieces in the game, he wins. So.... I'm missing how he is not tier 1? This is a meaningless argument, but its just principle when people can't admit they were wrong. When looking at a tier 1 piece, do you not look at them as a stand alone piece and as a piece that can fit into squads? Do you not try and see if you can get your pieces point cost "out" of him? Are they tough to take down? Can they put out enough damage? And probably a few others that I didn't say. But to these 5 questions, I would easily give Mace a 10, 9.5,9, 10, 10 ( 11 if he Crits more than once!!! ) Respectively. But, then again, I could just be completely ignorant. And if that is the case, I lay open the floor for anyone to name a piece that they think is Tier 1, and then explain to me how he is tier 1, and how Mace is not. Maybe handicap it to faction specific? Since Mace is handicapped to only Republic squads(Could you imagine him as a Fringe Follower!!!), unlike Cad Bane, who can be in any squad? Or maybe that is the only thing that can be Tier 1? A Fringe follower that can benefit from countless CE to be good? And Sithborg, Don't block this thread, I'm sincerely interested in an intelligent response from anyone who can help me understand this dilemma. Cheers Shmi15
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Rank: Moderator Groups: Member
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Joined: 8/24/2008 Posts: 5,201
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This is the appropriate thread to discuss Mace. A congratulations thread with a fairly insulting "I told you so" tone is not.
Many people have acknowledged that Mace is a good piece. He is not the meta breaking piece that many have claimed. Due to the nature of the internet, all arguements tend to seem to fall into either "broken" or "terribad", with all the middle of the road arguements seeming to fall into either camp.
Mace is just to much a risk factor. At least to me. He is decent when he doesn't crit. My Darktrooper squad, once grouped together, eats Mace alive. I honestly would've loved to play Trevor's squad. It would've given me less trouble than Mace and Anikan with Momentum. And I can see Saesee Tiin, JM making a bit of a comeback with ghost Quiggy. And that will be rough, since he can make use of more Republic tech than Mace. Yes, he is good. But I see so many glaring issues he has with other pieces that can't be ignored to make him a meta defining piece. And his stock is only going to fall, imo.
Again, I will say he is good. But there are too many variables to his performance for me to outright say he is absolutely tier 1. Most of the very good stuff that is at the edge of being tier 1, just needs the right time and player to be successful.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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shmi15 wrote:But, then again, I could just be completely ignorant. And if that is the case, I lay open the floor for anyone to name a piece that they think is Tier 1, and then explain to me how he is tier 1, and how Mace is not. Maybe handicap it to faction specific? Since Mace is handicapped to only Republic squads(Could you imagine him as a Fringe Follower!!!), unlike Cad Bane, who can be in any squad? Or maybe that is the only thing that can be Tier 1? A Fringe follower that can benefit from countless CE to be good? A lot of it is a question of semantics - but I think maybe Tier 1 is about balance; being a well rounded piece who can compete against lots of different squad types. In my opinion, Mace is Tier 1 at 100 and 150 points (if anyone plays those anymore) but he needs some help at 200 to cover his biggest weakness; that his ranged defense isn't very strong and he needs help so he doesn't get shot to pieces by heavy shooter squads. While other pieces could help with this too, like Panaka for swap or a Gungan Shieldbearer for Energy Shield, I think GOWK is the best option as a partner. A second weakness Mace has is variability - really you want him to roll a crit in every set of attacks to justify his cost, and if you miss out on that at crucial points you're going to struggle with him - and people get round that by using General Skywalker to up his damage. On the other hand, I think R2-D2 Astromech Droid is indisputably Tier 1 - you're going to play him at any Republic squad at any point level, and he's going to enhance any type of squad. Mace is definitely one of the stronger pieces in the game - but he needs help to be great against some other squads at 200 points.
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Rank: Advanced Bloo Milk Member Groups: Member
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All in all I'd say Mace is right on par with Lord Vader. Both have similar damage output, though Vader's is certainly more reliable, but Mace has a minor advantage in ranged defense. 26 defense in cover and LS reflect vs Lord Vaders 25 cover defense and Dark armor. While you don't have to use fps for Dark Armor it's only a 10 damage reduction versus potential 10 damage to the attacker (reflect is much better than DA even if it's the weak reflect when dealing with high defense scores). Vader will be using his FPs on offense vs Mace using his for defense. So whichever tier you place Lord Vader in then for 6 points less Mace certainly is right along side him. That's my opinion on the matter. TheHutts wrote:Mace is definitely one of the stronger pieces in the game - but he needs help to be great against some other squads at 200 points. Honestly I would hope so! Afterall if a 65 point piece didn't need help at the 200 point level, it would be a very poorly designed piece as it would break the game. He definitely compares well to the best figures around his price point (he could even stand to put on a few points and still be worth his cost)!
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Rank: Advanced Bloo Milk Member Groups: Member
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Like Sithborg, I designed a squad to compete with Mace. Having Josh in my backyard and knowing Trevor also liked Mace, it was imperative to me to be able to handle him. I only faced the Mace/Gowk combo once in the championship and beat it. I said to Josh on the way home that although my squad could beat that combo consistently, his squad... and Trevor's... were better. They had fewer bad matchups than mine. It seems that there are as many definitions of 'Tier 1' as there are players. My definition would be in the matchups. How many good matchups do you have and what are the chances you'll see them? What are the bad matchups and are those squads prevalent in the current meta? Further, in those bad matchups can you make adjustments like Trevor and Josh did against the Naboo swarms? It's very subjective. All I know is despite the fact that I think my squad could handle the combo, that combo is better than mine and deserves to be considered tier 1.
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Rank: Advanced Bloo Milk Member Groups: Member
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I don't think that Trevor's squad was too difficult to come up with. It consists of pretty much the best of the republic. GOWK was made to be competitive, Mace is the beatstick powerhouse, Rex is the shooter for long-range situations, Lobot allows you to prepare for your opponent, and R2 is a given. It is one of the most powerful of squads, but is easy to come up with, because of its lack of tricks and gimmicks. What I'm trying to say is that it isn't Trevor's squad building skills that won him GenCon, it was his playing skills. I wasn't there, but I can tell that he played it flawlessly.
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