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countrydude82487
Posted: Saturday, July 20, 2013 7:30:39 AM
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Voren_Chalco wrote:
Also, we don't have enough 'v's left for the definition of Evade, so I think it's out. I can't find any abilities that use the 'B', so it's either flavour text or something new. As for the C:

Rapport [Costs 1 less when in the same squad as a character named ]
Trooper [Counts as a character named Stormtrooper]
Ruthless [Critical hits from this character cannot be prevented or redirected]

Personally, I'm guessing Trooper [Counts as a character named Stormtrooper]



Rapport is a good idea.
But i dont think this will have flavor text because of the Immense amount of abillities. That and there are no"" marks which flavor text usually has.
swinefeld
Posted: Saturday, July 20, 2013 7:36:12 AM
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My bad, I confirmed this typo:

Quote:
Missiles 30 [Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11]


which should be this:

Missiles 30 [Replaces attacks, sight: 30 damage to target and to each character adjacent to that target; save 11]

sorry about that guys
markedman247
Posted: Saturday, July 20, 2013 8:11:50 AM
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Armored Spacesuit [Immune to critical hits]
countrydude82487
Posted: Saturday, July 20, 2013 9:10:26 AM
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markedman247 wrote:
Armored Spacesuit [Immune to critical hits]


that's already confirmed
countrydude82487
Posted: Saturday, July 20, 2013 9:32:14 AM
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Critical Wound [An enemy hit by a critical hit from this character is considered activated this round]
Recon [Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy]
Ruthless[Critical hits from this character cannot be prevented or redirected]
Shields 2 [When this character takes damage, make 2 saves, each needing 11; each success reduces the damage dealt by 10]
swinefeld
Posted: Saturday, July 20, 2013 1:05:19 PM
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Waiting for someone to have a revelation that will make things much easier.

Heading in the right direction though. Smile

countrydude82487
Posted: Saturday, July 20, 2013 1:35:16 PM
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advanced Shields 2 [When this character takes damage, make 2 saves; each roll of 6 reduces the damage dealt by 10]
swinefeld
Posted: Saturday, July 20, 2013 2:35:22 PM
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countrydude82487 wrote:
advanced Shields 2 [When this character takes damage, make 2 saves; each roll of 6 reduces the damage dealt by 10]


Already guessed on page 2.


I won't be confirming anything until tonight (unless it's the revelation I'm waiting for), so you'll just have to speculate as to what my last comment meant until then.
countrydude82487
Posted: Saturday, July 20, 2013 6:04:35 PM
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swinefeld wrote:
Waiting for someone to have a revelation that will make things much easier.

Heading in the right direction though. Smile



all that is left is new abillities?
swinefeld
Posted: Saturday, July 20, 2013 6:57:55 PM
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countrydude82487 wrote:
swinefeld wrote:
Waiting for someone to have a revelation that will make things much easier.

Heading in the right direction though. Smile



all that is left is new abillities?


I wouldn't classify that as making things easier, lol.
swinefeld
Posted: Saturday, July 20, 2013 7:08:58 PM
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countrydude82487 wrote:
Critical Wound [An enemy hit by a critical hit from this character is considered activated this round]
Recon [Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy]
Ruthless[Critical hits from this character cannot be prevented or redirected]
Shields 2 [When this character takes damage, make 2 saves, each needing 11; each success reduces the damage dealt by 10]


There you go, that should narrow things a bit.

This trooper is starting to look pretty stout. He costs kind of a lot though. I wonder what else he has... Tongue
TheHutts
Posted: Saturday, July 20, 2013 7:14:12 PM
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swinefeld wrote:

This trooper is starting to look pretty stout.


Speed 2!
countrydude82487
Posted: Saturday, July 20, 2013 7:29:32 PM
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Alrighty then, That Leaves a lot of Capital Letters, 2 Abilities, and the Number 2. SO lets see what abilities have a single 2 in them:


Agile [This character can move 2 extra squares at the end of its turn] ((Doesnt seem to fit though))

Rapport [Costs 2 less when in the same squad as a character named]

Triple attack


countrydude82487
Posted: Saturday, July 20, 2013 7:30:17 PM
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TheHutts wrote:
swinefeld wrote:

This trooper is starting to look pretty stout.


Speed 2!

wouldnt work unless it is undefined. Not sure if they have done that before???
swinefeld
Posted: Saturday, July 20, 2013 7:32:02 PM
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TheHutts wrote:
swinefeld wrote:

This trooper is starting to look pretty stout.


Speed 2!


I can fly! Sort of. Laugh Inadvertent hint there.
AndyHatton
Posted: Saturday, July 20, 2013 8:12:16 PM
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Laser Cutter
swinefeld
Posted: Saturday, July 20, 2013 8:45:23 PM
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Speed ratings are left undefined fairly often. But that's not it.

I'm still waiting for that revelation. BigGrin

You're closing in, stay with it!
Voren_Chalco
Posted: Sunday, July 21, 2013 6:27:41 AM
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I think a 2 pt Rapport is the best bet (and fits with Swine's "He costs kind of a lot" hint), the only question is with who. We don't have the letters for any of the notable characters listed on Wook (Vader, Thrawn or Rom Mohc). The Spacetrooper armour was designed by Dr. Nashiak Llalik, which could use that pesky 'L', but it's a long shot and I can't really see that character as a mini.
swinefeld
Posted: Sunday, July 21, 2013 8:38:39 AM
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I was keeping track of the remaining letters for a while, but stopped. Might be a good time to post a fresh list.
FlyingArrow
Posted: Sunday, July 21, 2013 9:24:18 AM
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komix wrote:
Why Trooper ability when it already has trooper in it's name (for the purposes of CE and abilities)?


If the ability specifies "Counts a character named Stormtrooper" it would qualify for more CE and abilities. As "Spacetrooper", it would qualify as a "trooper" but not as a "character whose name contains Stormtrooper". The Trooper SA would change that.
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